View Full Version : Damage-increasing dots in the 30's. I can't decide which ones help more.
Darien al'Staff
03-14-2005, 07:27 PM
Alright. I've spent my time upgrading my spells, but my DOT lineup is as follows:32 wizard. 165 intelligence (ungrouped)The training for Static Pulse (training option)Freezing Whorl (app IV)Chilling Wind (Training option)Icy Coil (adept III)My question is as follows...which ones help increase damage? I used to stack all of them, noticing an increase to my damage...now...I'm not so sure. Icy Coil and Chilling Wind both DEFINATYL help...but I'm wondering as to Whorl and the upgraded Static. DO they noticably up the damage of your nukes, or should I sack these and make more spellbar room?
Tyrant Invict
03-14-2005, 07:35 PM
<DIV>Hold on to Icy Coil</DIV>
Renynz
03-15-2005, 05:51 AM
I would hold on to Chilling Wind and Icy Coil. Both reduce the elemental resistance of the target. The less elemental resistance your target has, the more damage you do. The additional DoT is just a bonus. Icy coil is more mana effecient and effects only a single target. Chilling Wind debuffs more, affects multiple targets, and lasts a bit longer.My general strategy was to use Chilling Wind on group encounters (when no enchanter or swashbuckler was present), Chilling Wind and Icy Coil both on difficult heroic encounters (as all the debuffs you can get helps), and Icy Coil only when mezzers called for no AE's.In my opinion, they both warrant a position on the primary hotbar.
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