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View Full Version : Group Buffs Working??


Merovingian
03-09-2005, 10:21 PM
<DIV>Are group buffs like Augmentation working as intended?  Augmentation, Snow Caps, Hand of the Tyrant, etc., don't seem to be buffing anyone else but the caster.  Can anyone else verify this please?</DIV> <DIV> </DIV> <DIV>Second, why is Protoflame still not working?   A level 48 spell doing 4 damage every 6 secs.  Crazy.  </DIV> <DIV> </DIV> <DIV>Thirdly,  why does Heat Convulsions still have such a long cast time, and minimal damage for a level 40+ spell?   50 damage every 5 secs isn't much especially when you consider the cast time, chance for resist being great, and the total damage only being around 250 or so.  </DIV> <DIV> </DIV> <DIV>Fourth, why are roots still not rooting much?  They seem to get reesisted more and more.  </DIV> <DIV> </DIV> <DIV>Fifth, why does Ice Comet seem to get resisted more and more, especially problematic considering that you increased the recast time to 45 secs.    And why is that I often don't get a message when raiding that it "landed", was "resisted" or the creature was immune to it?   Take the Raid in CL, I can NEVER land Ice Comet on that mob no matter how many times I cast it.  Yet, I never get any type of message saying it didnt land or was resisted or the creature was immune.  </DIV> <DIV> </DIV> <DIV>But, please, please, look into the group buffs to see if they are working as intended.  I don't think so.  Only the caster is reaping the benefits....not anyone else in the group.  I realize buffs like Descry are solo/single buffs, but Augmentation, Hand of the Tyrant, Snow Caps, (the Trait/Tradition buffs,...forget there names), etc., don't seem to be working.  </DIV> <DIV> </DIV> <DIV>Anyone else notice these things?</DIV> <DIV> </DIV> <DIV>Thanks.</DIV> <DIV> </DIV>