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View Full Version : Why we got nerfed!


VoRTeX
02-01-2005, 05:31 PM
Here is one good reason why Wizards may have got nerfed:http://eq2players.station.sony.com/en/player_srankings_detailed.vm?serverId=102&action=CharacterAgg.getByRankServer&rank=npcKillsRankServer&type=MostNPCKillsand here:http://eq2players.station.sony.com/en/player_srankings_detailed.vm?rank=npcKillsRankServ er&type=MostNPCKills&serverId=101and here:http://eq2players.station.sony.com/en/player_srankings_detailed.vm?rank=npcKillsRankServ er&type=MostNPCKills&serverId=103and here:http://eq2players.station.sony.com/en/player_srankings_detailed.vm?rank=npcKillsRankServ er&type=MostNPCKills&serverId=105and so on and so on.Pretty much on every server you will note that there is a Healer and 5 mages who are all the same level and have all about the same number of kills. This is a blatant farming situation. Ban these people and give the rest of us wizards our capabilities back again pls.

Cecil_Stri
02-01-2005, 11:44 PM
<DIV>Know what... wizards have problems but.... that aoe was too powerful.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>They may have went overboard when they nerfed it but we did not get nerfed because of farmers.</DIV> <DIV> </DIV> <DIV>We got nerfed cause me and a buddy could go to EL and hunt deer groups with just the two of us with little risk and get insane exp.   Although they went way too far in nerfing every aspect of the spell (damage recast casting time)</DIV>

Articulas
02-01-2005, 11:47 PM
<DIV>why should they ban those people when it was a perfectly legitimate part of the game? taking it out they fixed the problem they were having. they just did it a little more extreme than they should have. if they would have banned them and kept it in, eventually most every player would be banned by doing it intentionally or accidently.</DIV>

Graffix_75
02-02-2005, 09:54 PM
<b>Know what... wizards have problems but.... that aoe was too powerful.</b>what was the damage range for Lightning flast b4 nerf? I ding'd to 22 after the patch <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Just curious cos my other half is playing a warlock, at at level 22, the level 20 AE spell does around 120 damage to each mob, at APP IIII have to check but I think currently my light flash does around the same or a bit less at Adept III (lvl 27 Wizard)

Cecil_Stri
02-02-2005, 11:34 PM
<DIV>Before patch it had something like a 2-3 second casting time 1 second refresh and did 130-140 damage with a dot tacked to the end</DIV>

Stavenh
02-02-2005, 11:50 PM
Yeah, but, before the nerf, they had upped the damage. After the nerf, the damage was less then before they upped it.

Cecil_Stri
02-03-2005, 02:01 AM
<DIV>Yeah but i always thought the no casting time was a bug.   What proly happened is they never noticed the no casting time.. and then one day looking through database numbers they saw this spell doin insane amounts of damage and overeacted and nerfed every aspect of it.</DIV> <DIV> </DIV> <DIV>Plus the game was still very young when they increased the damage.  Just adding a recast time would have lowered the power of this spell enough to where it wouldn't have been overpowered.   but all designers overreact <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>