View Full Version : Life taps ? we dont need to freeking lifetaps !
MeLoo
01-14-2005, 03:35 AM
<DIV> <DIV> <DIV>Hah hah !</DIV> <DIV>This is getting to the point where things almost start looking funny.</DIV> <DIV> </DIV> <DIV>I just logged in and killed few varsoon apprentices while LFG. After few kills i noticed something was odd with my power regain, and then i found it. </DIV> <DIV> </DIV> <DIV>My two life taps are now both on same timer ! Means i can not convert my life to power anymore to keep up with the power usage needed to almost match the damage output of other archtypes. The one and only thing that made my existance nearly justified in a group, thats all.</DIV> <DIV> </DIV> <DIV>YAY !</DIV> <DIV> </DIV> <DIV>Yesterday and before, i was doing so-so with adept3 painfull meditation / nardeas artuitous concentration -combo and i still ran out of power everynow and then while everyone else still had nearly full powerbar. I did almost as much damage as other classes of same level, when spamming adept1 fireball, tyrant and blaze with 116 int, althought it did consume all my power after one firerock giant. I use the best drinks and food i can make (tier2).</DIV> <DIV> </DIV> <DIV>Now, with only being able to use one of my 2 life taps, i will run out mana in every battle. We all know already that wizards have no HP, no AC, no attack, average damage output, and now, we get this ?</DIV> <DIV> </DIV> <DIV> <DIV>Anyone else see a pattern forming here ?</DIV> <DIV> </DIV></DIV> <DIV> <DIV>Im a 26 wizard / 21 provisioner (provs also got the luv from SOE few patches ago).</DIV> <DIV>Makes me wonder if any of the devs bothered to try playing wizard or provisioner ever.. at all ?</DIV> <DIV> </DIV></DIV></DIV></DIV>
Articulas
01-14-2005, 03:43 AM
<DIV>aren't all the classes suppose to have downtime after a post 20 mob thats ^^? </DIV> <DIV> </DIV> <DIV>really i'm not sure what SOE's intention is there, if we are suppose to have down time after one of those type mobs or two. but mostly i run out of power when the mob has 20% life, so i'm guessing one mob per downtime. as for the spells sharing the timer, well every class got that if i recall with the new spells.</DIV>
MeLoo
01-14-2005, 03:47 AM
<DIV>Umm no, id u read my post u will notice i said im the ONLYONE who does not have full powerbar, or near full.</DIV> <DIV> </DIV> <DIV>This means im the only one holding the group back when i have half the bar when the second mob is pulled in. After the second i will have about 1/3 bar left and so on .. assuming i dont just stand there and watch the others do all the killing.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>
IllusiveThoughts
01-14-2005, 03:55 AM
<DIV>have you tried casting painful meditation as soon as it refreshes during a fight?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>in otherwords</DIV> <DIV> </DIV> <DIV>dot debuff</DIV> <DIV>bof</DIV> <DIV>bott</DIV> <DIV>painful med</DIV> <DIV>bott</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>ect. and continued to cast it once it refreshes?</DIV> <DIV> </DIV> <DIV>it will help with keeping your mana pool up during a fight, in addition to reducing down time.</DIV> <DIV> </DIV> <DIV>i've got nearly a 1440 mana pool @ lvl 29 and i still run down to about 20% power on red ^^s in EL</DIV>
MeLoo
01-14-2005, 04:08 AM
<DIV>Well i do that, and it leaves me with no life and little power in middle of battle, if any mobs make AOE damage i would die instantly, so there we are again.</DIV> <DIV>And why did i get second life tap if i can only use one at the time ? Makes no sense - if i want to, i SHOULD be able to strip my life away to gain power at ANY rate i choose to, even if it means ill have 10 hp left in the end. The reuse on life tap should be less than 5 sec or better yet NO timers at all only the casting and recovery as wizard already pays for the power with health. And the health pool isnt that big anyways</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>If SOE really hates wizards so much, why is the class ingame at all ? Im already planning to reroll as healer or scout, even though i hate starting it all over again.</DIV> <DIV> </DIV> <DIV>But i hate being weak and useless even more, i want to have some, mayby even noticeble <STRONG>positive </STRONG>effect in the group i joined in - why whould ppl invite someone thats only gooing to slow down their exping ? It was hard enough to find group before, soon it will be impossible.</DIV> <DIV> </DIV>
Stavenh
01-14-2005, 04:35 AM
<DIV>Painful Meditation and Nardeas was always meant to be on the same timer</DIV> <DIV> </DIV> <DIV>But Painful and discretionary flow got linked instead.</DIV> <DIV> </DIV> <DIV>Nardeas the level 20 upgrade is meant to be linked to painful, you were never ever meant to beable to use one after the other.</DIV> <DIV> </DIV> <DIV>Nardeas has a better mana/health conversion, plus can remove heat and cold effects cast on you from mobs.</DIV> <DIV> </DIV> <DIV>This is how it was always meant to be. This is not a nerf.</DIV> <DIV> </DIV> <DIV>If you don't like it, you are getting another chance to repick your training skills that you get at ten and twenty.</DIV>
VoRTeX
01-14-2005, 04:45 AM
That is truly pathetic. I too was using them together and refreshing midfight in order to try to finsih a battle with at least some power and now that theyre on the one timer the final straw has been broken. Wizard is officially shelved.
MeLoo
01-14-2005, 06:44 AM
<DIV>Nardeas has a better mana/health conversion ? </DIV> <DIV>Hmm nope, it blows [Removed for Content], actually. i just checked them few mins ago :</DIV> <DIV> </DIV> <DIV>My painfull meditation (adept3) converts 168 life to 114 power.</DIV> <DIV> <DIV> <DIV>My nardeas converts 196 life to 100 power. Plus, as its not a spell but picked ability there are no adepts for it. So, an upgrade ? Downgrade u meant, im sure.</DIV> <DIV> </DIV> <DIV>The nardeas helped that alot in battle and after, since healers can heal me ALOT better efficiency than i can life tap to power, ewven though nardeas only converts 2:1 ratio to power, it was still better than waiting the regen. Untill sometime next year, when i finally manage to make tier3 foods, im forced to use NPC t3 or my own made t2 foods for my regen, and these arent really enough anymore.</DIV> <DIV> <DIV>Unlucky me, i picked the +2.5% max power instead of the +5% power regen i had before the bir reset, i was too hasty repicking them all <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV></DIV> <DIV> </DIV></DIV></DIV>
Nitefl
01-15-2005, 09:56 AM
<DIV>that's the point exactly. it's an upgrade for higher levels, and you have an adept 3 painful meditation. Do you expect the trait to be more powerful than an adept 3 (master I perhaps)? i personally think everyone's complaining about these traits because they like to complain. Most of the linked timer's are fixed, and I believe all the traits are considered to be 'Adept II', so if you have adept 3 painful meditation, the trait version will not be better. however, if you only have an app3, then this would be a bonus. And I can not believe they are letting people pick traits AGAIN because they whined. </DIV>
Stavenh
01-15-2005, 07:18 PM
<DIV>If you don't understand the idea of what the training means, that's your own fault. Training is meant improve one ability. That is why they are linked. Otherwise you would be able to do what many were able to do before, cast both at the same time.</DIV> <DIV> </DIV> <DIV>And the ability to remove fire or cold (Like chilling wind cast on you from a mob) is worth it. And it does have better mana converstion.</DIV>
Generic123
01-15-2005, 08:36 PM
<DIV> <BLOCKQUOTE dir=ltr> <P><FONT size=2><FONT face=Century><FONT color=#ffff99>Nardeas has a better mana/health conversion ? </FONT></FONT></FONT></P> <P><FONT size=2><FONT face=Century><FONT color=#ffff99>Hmm nope, it blows [Removed for Content], actually. i just checked them few mins ago :</FONT></FONT></FONT></P> <P><FONT size=2><FONT face=Century><FONT color=#ffff99><SPAN></SPAN></FONT></FONT></FONT> </P> <P><FONT size=2><FONT face=Century><FONT color=#ffff99>My painfull meditation (adept3) converts 168 life to 114 power.</FONT></FONT></FONT></P> <P><FONT face=Century color=#ffff99 size=2>My nardeas converts 196 life to 100 power. Plus, as its not a spell but picked ability there are no adepts for it. So, an upgrade ? Downgrade u meant, im sure.</FONT></P></BLOCKQUOTE> <P><FONT face=Century color=#ffffff size=2></FONT> </P> <P><FONT face=Century color=#ffffff size=2></FONT> </P> <P><FONT color=#ffffff><FONT size=2><FONT face=Century>All the training spell function at about adept 2 level, so you should expect an adept 3 PM to outperform Nardeas.<SPAN> </SPAN>All the training spells really are is a free upgrade to adept 2 with some tweaks.<SPAN> </SPAN>This is why you generally do not want to take a training spell if you already have the original at adept 3.</FONT></FONT></FONT></P></DIV>
Sumat
01-15-2005, 09:23 PM
<DIV>Nardeas, Painful meditation AND discretionary flow are all on the same timer now? Is that what the OP is saying?</DIV>
MeLoo
01-16-2005, 03:15 AM
<DIV> <DIV>Hmm..</DIV> <DIV>Ok so im lvl 27 atm, lets see, the life taps so far..</DIV> <DIV> </DIV> <DIV>So if its lvl20 (adept2) pick and converts 196 life to 100 power (almost 2:1 ratio), then when does it get better ?</DIV> <DIV>While lvl13 (adept3) painfull med converts 168 life to 114 power (1.5 ratio). </DIV> <DIV> </DIV> <DIV>Unless im missing something, its not better at all. And only 1 life tap of the two can be used due to linked reuse timer. </DIV> <DIV> </DIV> <DIV>So, if im not badly hit by elemental DoT of a caster mob (hasnt happened yet, so dunno), im stuck to use a one life tap spell 14 (!) levels below me.</DIV> <DIV> </DIV> <DIV>The next power gain skill is 28 ? </DIV> <DIV>Lemme guess... it ALSO has same reuse timer ?</DIV> <DIV> </DIV> <DIV>Cant wait till i find out ..</DIV> <DIV> </DIV> <DIV> </DIV></DIV>
trysta
01-16-2005, 04:31 AM
<BR> <BLOCKQUOTE> <HR> IllusiveThoughts wrote:<BR> <DIV>have you tried casting painful meditation as soon as it refreshes during a fight?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>in otherwords</DIV> <DIV> </DIV> <DIV>dot debuff</DIV> <DIV>bof</DIV> <DIV>bott</DIV> <DIV>painful med</DIV> <DIV>bott</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>ect. and continued to cast it once it refreshes?</DIV> <DIV> </DIV> <DIV>it will help with keeping your mana pool up during a fight, in addition to reducing down time.</DIV> <DIV> </DIV> <DIV>i've got nearly a 1440 mana pool @ lvl 29 and i still run down to about 20% power on red ^^s in EL</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>The thing about having to cast this as soon as it's refreshed during a fight is that instead of casting a spell to damage the mob, we are casting a spell that damages ourselves so we can damage the mob later. We are DPS, and taking time to cast a spell that doesnt damage a mob takes away from our DPS-ability. This is a problem I have with our DoT's. In long fights, DoT's wear off and we are forced to take time away from nuking to reapply DoT's. And DoT's are necessary not only to add damage but also because our nukes really have a poor success rate without the elemental debuffs applied by some of our DoT's. Combine the need to reapply DoT's with the <STRONG>need</STRONG> to cast PM every time it refreshes really hurts our ability to deal sufficient damage to compete with other classes.</P> <P>In summary, the whole issue is an issue of <EM>time</EM>. Shorten the casting time on some of these spells and I guarantee our DPS goes up. </P>
Yodaya
01-16-2005, 11:19 AM
<BR> <BLOCKQUOTE> <HR> Stavenham wrote:<BR> <DIV>Painful Meditation and Nardeas was always meant to be on the same timer</DIV> <DIV> </DIV> <DIV>But Painful and discretionary flow got linked instead.</DIV> <DIV> </DIV> <DIV>Nardeas the level 20 upgrade is meant to be linked to painful, you were never ever meant to beable to use one after the other.</DIV> <DIV> </DIV> <DIV>Nardeas has a better mana/health conversion, plus can remove heat and cold effects cast on you from mobs.</DIV> <DIV> </DIV> <DIV>This is how it was always meant to be. This is not a nerf.</DIV> <DIV> </DIV> <DIV>If you don't like it, you are getting another chance to repick your training skills that you get at ten and twenty.</DIV><BR> <HR> </BLOCKQUOTE>I agree with you. It is sad that we lost it. However, these two spells were supposed to be on the same timer and now they are.<BR>
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