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View Full Version : News Flash: Wizards aren't 'nerfed.'


Straylig
01-10-2005, 11:12 PM
<DIV>There is a difference between a 'nerf' and a 'balance.'</DIV> <DIV> </DIV> <DIV>Wizards were -balanced.-</DIV> <DIV> </DIV> <DIV>AE was too powerful.  It was fixed.  </DIV> <DIV> </DIV> <DIV>Out of all the net changes, this one was the largest.  AE was fixed. </DIV> <DIV> </DIV> <DIV>As for the spell timers, specialized trainings, etc, etc, etc....</DIV> <DIV> </DIV> <DIV>...get over it.</DIV> <DIV> </DIV> <DIV>We aren't nerfed.  I've played a lot since 'the patch' and my time in-game wasn't spent crying, moaning, and sending tells to other wizards...  It was spent killing mobs, completing quests, and gaining exp.</DIV> <DIV> </DIV> <DIV>Learn how to play the class.  If something changes, adapt.</DIV> <DIV> </DIV> <DIV>The changing nature of magic fits into the RP side of EQ...  And 'balance' fits into the 'real life' side of it.  Our AE -was- overpowered.  Deal with it.  We got to enjoy it for a while before it was fixed.</DIV> <DIV> </DIV> <DIV>Please....stop crying like children and either learn how to play this class effectively (and stop being button-smashers), or roll another class.</DIV> <DIV> </DIV> <DIV>Feel free to let the 1-stars flow.  For every 1-star this post gets, that's another wizard that needs to stop crying, have their diaper changed, and roll a different character.</DIV> <DIV> </DIV> <DIV>Deal.</DIV>

Lorelai_Seabree
01-10-2005, 11:29 PM
Your only partially correct.The AOE's were balanced against other mage classes.But compared to other DPS classes it was a nerf.High lvl wizards are gimped compared to other DPS classes.This post of your was meant to start a flame war and really serves no purpose.

MiniMe102
01-10-2005, 11:59 PM
<DIV>yes we were somewhat nerfed. but im still having a blast being a wizard, and have no intentions of rerolling anytime soon. i think this lil big of "hardship" as some describe it will weed out the true casters at heart. </DIV>

Lorelai_Seabree
01-11-2005, 12:00 AM
What I find funny is you called it a nerf in another thread<blockquote><hr>Straylight wrote:<DIV>Heh...imagine my surprise when I cast LF expecting to recast and watching in wonder as the button stayed greyed. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV><DIV> </DIV><DIV>Needless to say, I am not very happy with this....but nerfs happen. We will survive.</DIV><hr></blockquote>

Akira52
01-11-2005, 12:04 AM
<DIV>Zinged by seabreeze</DIV> <DIV> </DIV> <DIV>furthermore, if you want to avoid the moaing and crying and whining, just don't post about it. cause moaning and crying and whining about moaning and crying and whining is still moaning and crying and whining. so welcome to the Wizard boards =).</DIV> <DIV> </DIV> <DIV>have fun everyone</DIV> <DIV> </DIV> <DIV>Obashi</DIV>

Junaru
01-11-2005, 12:25 AM
Seabreeze 1 | Straylight 0Balance in itself can cause nerfage.. But "balancing the Wizards AoE inline with Warlocks you in effect nerf them compaired to other DPS classes.. Basically you can't have 5 kids with ice cream and take it away from 1 and call it fair..P.S.Welcome to the Warlocks world of AoE.. No one seemed to care too much when Warlocks lacked any AoE.. Seems now that Wizards are on the same playing field now it might get fixed.. Lack of Warlocks I guess is the cause..

LohanGalt
01-11-2005, 01:30 AM
<BR> <BLOCKQUOTE> <HR> Lorelai_Seabreeze wrote:<BR>Your only partially correct.<BR>The AOE's were balanced against other mage classes.<BR>But compared to other DPS classes it was a nerf.<BR>High lvl wizards are gimped compared to other DPS classes.<BR>This post of your was meant to start a flame war and really serves no purpose.<BR> <HR> </BLOCKQUOTE><BR> <P>Can you show me the data you have to prove that Wizards have a lower DPS than other classes?  It's just a guess, but I would imagine that the devs probably have a means of analyzing the data of every character in the entire game and they have statistics to show them exactly how much DPS each template is doing.</P> <P>To me that is more accurate than someone cutting and pasting their combat log on these forums or telling me about their experience in a group where an assassin did more dmg.</P>

Lorelai_Seabree
01-11-2005, 01:57 AM
Download a program called statalyzer from herehttp://www.thescoutssanctuary.com/there are other programs out there that do the same thingSome of the high lvl wizards have parsed their damage for 3 to 4 lvls straightso its not just combat from 1 mob or 1 lvl as that would be easy enough to explain away

Maendark187
01-11-2005, 02:00 AM
<blockquote><hr>Straylight wrote:<DIV>There is a difference between a 'nerf' and a 'balance.'</DIV><DIV> </DIV><DIV>Wizards were -balanced.-</DIV><DIV> </DIV><DIV>AE was too powerful. It was fixed. </DIV><DIV> </DIV><DIV>Out of all the net changes, this one was the largest. AE was fixed. </DIV><DIV> </DIV><DIV>As for the spell timers, specialized trainings, etc, etc, etc....</DIV><DIV> </DIV><DIV>...get over it.</DIV><DIV> </DIV><DIV>We aren't nerfed. I've played a lot since 'the patch' and my time in-game wasn't spent crying, moaning, and sending tells to other wizards... It was spent killing mobs, completing quests, and gaining exp.</DIV><DIV> </DIV><DIV>Learn how to play the class. If something changes, adapt.</DIV><DIV> </DIV><DIV>The changing nature of magic fits into the RP side of EQ... And 'balance' fits into the 'real life' side of it. Our AE -was- overpowered. Deal with it. We got to enjoy it for a while before it was fixed.</DIV><DIV> </DIV><DIV>Please....stop crying like children and either learn how to play this class effectively (and stop being button-smashers), or roll another class.</DIV><DIV> </DIV><DIV>Feel free to let the 1-stars flow. For every 1-star this post gets, that's another wizard that needs to stop crying, have their diaper changed, and roll a different character.</DIV><DIV> </DIV><DIV>Deal.</DIV><hr></blockquote>I will go so far as to say that particular AE was too powerful. Now, I would like you to define balance for me. Concerning button mashing: I suppose you know a better way to do more damage? Does it involve button "stroking" where you slightly caress your nukes as they pop? Or perhaps I'm just on my own when I say this game is easy to play? Posts like this are rather frustrating - you realize that some of these people are upset because they know more than you, and without us, you're gonna find yourself frustrated when you find people pass you over or you lack utility once knowledge of this game spreads.Talk about shooting yourself in the foot when trying to appear the goo dguy.<p>Message Edited by Maendark187 on <span class=date_text>01-10-2005</span> <span class=time_text>04:03 PM</span>

Junaru
01-11-2005, 02:29 AM
Well said Maendark187.. The people who know what they are talking about via hard data (log parsing) are the only reason you will be able to get a group 40+.. Because of their work you get to enjoy playing your class..To the OP.. Start typing /log each time you log in to EQII and then come back with data. Anything less it nothing but an illsion..

LohanGalt
01-11-2005, 12:22 PM
<BR> <BLOCKQUOTE> <HR> Lorelai_Seabreeze wrote:<BR>Download a program called statalyzer from here<BR><BR>http://www.thescoutssanctuary.com/<BR><BR>there are other programs out there that do the same thing<BR><BR><BR>Some of the high lvl wizards have parsed their damage for 3 to 4 lvls straight<BR>so its not just combat from 1 mob or 1 lvl as that would be easy enough to explain away<BR> <HR> </BLOCKQUOTE><BR> <DIV>I can see the value in a program like this to track progress, but it would have to be done on a massive scale with players from all classes before I'm ready to declare Wizards are "gimped" in relation to other classes.  Sure, Wizards have lost power, but it's all done in an effort to balance the classes.  It's an ongoing struggle for the devs.  And they have good intentions.  They could probably be a little more communicative about it though.</DIV>

Lorelai_Seabree
01-11-2005, 12:26 PM
It has been done on a large scale by alot of classes.On a side note they have posted they will be looking into issues of damage balancehttp://eqiiforums.station.sony.com/eq2/board/message?board.id=4&message.id=4608

Froed20
01-11-2005, 01:40 PM
In other words, we can all suck equally <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />

Lorelai_Seabree
01-11-2005, 01:40 PM
Or soon will be <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Fortell
01-11-2005, 05:58 PM
<DIV>I will agree with the poster.His way might have not been the pretiest said but he is right.</DIV> <DIV> </DIV> <DIV>Just a bump to keep this thing going.</DIV> <DIV> </DIV> <DIV>Oh and a question</DIV> <DIV> </DIV> <DIV>Why is DPS inportant again?</DIV><p>Message Edited by Forteller on <span class=date_text>01-11-2005</span> <span class=time_text>03:00 PM</span>

Straylig
01-11-2005, 06:50 PM
<DIV>This is pretty amusing to me and illustrates the point I was trying to make.</DIV> <DIV> </DIV> <DIV>I wasn't trying to start a flame thread, per se....but if you kids want to make it one, it's fine by me.</DIV> <DIV> </DIV> <DIV>My point is this:  If you're good at playing this game as a wizard, the balances/nerfs won't hinder you.  You'll adapt and move on successfully.</DIV> <DIV> </DIV> <DIV>The crybabies that are whining about how the 'class is unplayable' and 'unviable' and 'broken' now are the ones that enter cheat codes when they play Diablo.</DIV> <DIV> </DIV> <DIV>All night last night, I was grouping in Rivervale and our group leader was parsing the logs.</DIV> <DIV> </DIV> <DIV>Guess what?  On -every- battle aside from the ones I was afk, I had the highest damage output and DPS.  Our group consisted of a 35 Fury, 36 Assassin, 36 Berzerker, 38 Guardian, and 37 Mystic.  (Ahh, and for half the night, me as a 35 wizard, and as a 36 wizard for the other half.)</DIV> <DIV> </DIV> <DIV>In addition to being the highest DPS, I also had the least downtime when a rest break was warranted, and I also buffed the group (kept flametongue on the Scouts, and flametongue/accord on the Guardian) and fed mana to the healers in a few fights.</DIV> <DIV> </DIV> <DIV>'Broken class?'  No.</DIV> <DIV> </DIV> <DIV>'Unplayably gimped?' No.</DIV> <DIV> </DIV> <DIV>Please continue your crying and lamentation.  It's making my morning at work pretty amusing.</DIV> <DIV> </DIV> <DIV> </DIV>

Averni
01-11-2005, 07:40 PM
<DIV>ok, first off, you didnt want this to be a flame war? after starting the post like you did? and then responding to it like you did? and your calling other people kids? ok...</DIV> <DIV> </DIV> <DIV>moving on, about you doing more DPS than all the other classes every fight huh? ok, i find it hard to believe, that, theoretically, wizards were balanced with scouts. you had an assassin in your group, they were balance, you fought the entire night, and you never ever had a bad fight, and the scouts never had a really good fight. furthermore, what spells are you using, because if your using a couple adept 3s and the scouts all have app 2s and a couple adept 1s, then obviously there is ganna be a difference.</DIV> <DIV> </DIV> <DIV>and putting resisted andd low hits into account, if you do a few 300-400 hits instead of all 500-600 hits, your DPS will drop a lot.</DIV> <DIV> </DIV> <DIV>and how much were you winning by? i dont know about everyone else, but the only use of a wizard is DPS, i dont wanna do the same damage as assassins or ranger.. i want to do more than them, we trade off so much for DPS that we dont have.</DIV> <DIV> </DIV> <DIV>i have been parsed a lot, i have seen a lot of stats on damage, and one you cant judge damage unless its a level playing field.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>honestly, i dont believe you out DPSed an assassin a lvl higher than you, and i wouldnt until id see your logs or whoever was doing them, OR everyone in your group really really sucked.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>anyway, kinda of som jumbled thoughts, we shouldnt have to compare wizards and scouts, it should be a no brainer, who does more damage? wizards and warlocks. thats what we are for, it should be, i win a couple rounds at DPS, the scout wins a couple rounds, i should do more DPS every time ( if the wizard of course is accually playing correctly)</DIV>

LohanGalt
01-11-2005, 07:42 PM
<BR> <BLOCKQUOTE> <HR> Lorelai_Seabreeze wrote:<BR>It has been done on a large scale by alot of classes.<BR>On a side note they have posted they will be looking into issues of damage balance<BR><BR>http://eqiiforums.station.sony.com/eq2/board/message?board.id=4&message.id=4608<BR> <HR> </BLOCKQUOTE><BR> sounds like Moorgard echoed my thoughts in the post above.  It's constantly evolving.  I'm sure we'll get an update sooner or later that we will love. 

Articulas
01-11-2005, 07:47 PM
<DIV>well we probably wont be alone in our misery after they "Fix" things</DIV>

Bath
01-11-2005, 07:50 PM
<DIV>Sorry to tell you this but Statalyzer is not accurate.</DIV> <DIV> </DIV> <DIV>Fist off it does not caluculate your DoT damage from Lightning flash.  This is becuase in the log the DoT damage shows up as not being caused from you (a snake takes 50 points of damage instead of Your Lightning flash does 50 points of damage).</DIV> <DIV> </DIV> <DIV>Also, it does not caluculate battle time correctly.  </DIV> <DIV> </DIV> <DIV>I would not put too much faith in looking at the player made log parsers.  </DIV> <DIV> </DIV> <DIV>I actually think the wizards are in line with what they should be doing.  However, i feel the other DPS are way too high.  Seems that melee DPS toons don't really miss all that much, where if a mage takes on a Red or Orange they resist a lot (and they should).  The Red or Orange should dodge or miss or mitagate the melee a lot more than it does now.  The game is way to easy as it is right now.  We are taking on Double and Triple arrow red mobs without effort.  These mobs are supposed to be attacked by raid, not by single groups.  That's what the arrows are saying.  Let's face it .. there is no reason that we in a group don't even fear Red Double arrows.  </DIV> <DIV> </DIV> <DIV>Of course, this is coming from a player that does not play a wizard so what I am saying may just be way off the mark.  My concern for the wizard class is the lack of drops and the lack of wizard only items.  It seems that most drops are, as stated many places before, for heavy armor wearing classes and any good drops for wizards are also good drops for the Tank. </DIV> <DIV> </DIV> <DIV>Anyway, that's an outside perception for you to flame over or to just read and ignore.  Take it for what it's worth.</DIV> <DIV> </DIV> <DIV>Bathel</DIV>

Kamuj
01-11-2005, 08:03 PM
<BR> <BLOCKQUOTE> <HR> Straylight wrote:<BR> <DIV>There is a difference between a 'nerf' and a 'balance.'</DIV> <DIV> </DIV> <DIV>Wizards were -balanced.-</DIV> <DIV> </DIV> <DIV>AE was too powerful.  It was fixed.  </DIV> <DIV> </DIV> <DIV>Out of all the net changes, this one was the largest.  AE was fixed. </DIV> <DIV> </DIV> <DIV>As for the spell timers, specialized trainings, etc, etc, etc....</DIV> <DIV> </DIV> <DIV>...get over it.</DIV> <DIV> </DIV> <DIV>We aren't nerfed.  I've played a lot since 'the patch' and my time in-game wasn't spent crying, moaning, and sending tells to other wizards...  It was spent killing mobs, completing quests, and gaining exp.</DIV> <DIV> </DIV> <DIV>Learn how to play the class.  If something changes, adapt.</DIV> <DIV> </DIV> <DIV>The changing nature of magic fits into the RP side of EQ...  And 'balance' fits into the 'real life' side of it.  Our AE -was- overpowered.  Deal with it.  We got to enjoy it for a while before it was fixed.</DIV> <DIV> </DIV> <DIV>Please....stop crying like children and either learn how to play this class effectively (and stop being button-smashers), or roll another class.</DIV> <DIV> </DIV> <DIV>Feel free to let the 1-stars flow.  For every 1-star this post gets, that's another wizard that needs to stop crying, have their diaper changed, and roll a different character.</DIV> <DIV> </DIV> <DIV>Deal.</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>Newsflash! Just because you will eat whatever dog crap SOE puts on your plate, doesn't mean the rest of us will.</P> <P>Newsflash! WoW is sold out most places and copies of EQ2 are rotting on the shelves.</P> <P>Newsflash! "Suffering" through a poor class now in the hopes of being one of the few wizards left when SOE eventually "rewards" you for your perseverence is naive. Its not gonna happen. If SOE "rewards" wizards in the future for weaknesses now, the class will simply become FOTM and you'll be watching clones of your "unique" character running by left and right.</P> <P>Newsflash! EQ1 was a MASSIVE cash cow for SOE. They had a HUGE warchest to build EQ2 with. Where did the money go? If you ask me, it looks like they spent it all on the art. EQ2 should be a revoultion in MMORPG's, instead its struggling to survive as a poorly conceived devolution of its original.</P> <P>Newsflash! SWG has more active forums then this game! Do you even realize this?</P>

Lorelai_Seabree
01-11-2005, 08:03 PM
No need to flame ya <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />As I pointed out there are a few other parsers out there, dont just use 1.Statalyzer just happens to be the most well known.It's fairly accurate and gets updated every NOW and then <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />minor bugs still need to be worked out.With lightning flash before patch it was well known that we had the DPS edge there.After patch with its damage halved and the timers changed you dont need statalyzer to tell you it sucks.As drops go tooo bad they cant further define the item bywearable by insert class only

Bath
01-11-2005, 08:14 PM
<DIV>yeah ... i've used all three parsers.   EQcompanion seems to be the best.  However, all seemed flawed in some way or the other.</DIV> <DIV> </DIV> <DIV>Anyway, SoE has a long way to go with this game.  I have faith that they will continue to work on it.  It's actually kinda interesting to read the Wizzy board as it almost sounds just like the Templar forum.  Of course the Wizzy's are a lot more vocal about it.</DIV> <DIV> </DIV> <DIV>The Templars lvl 26 reactive heal, heals for 166 points per hit where our lvl16 one does 134 points per hit.  The lvl 26 spell cost more power and is much less HP restored / power cost.  So the complaint over there goes ..... we're supposed to be the masters of healing ... and yet the Shaman's line of wards way out heal us (266 per hit).  We can't keep up with the damage the mobs do at higher levels and we can find groups to group with ... blah blah blah.</DIV> <DIV> </DIV> <DIV>My viewpoint is simple ... you have a few choices.  Re-role to find a toon that fits your game style, keep playing the wizzard in hopes that SoE will work things out, or cancel your subscription.  The problem I have is everytime I read the Templar forum i just get very mad at SoE and feel I suck.  Then I go play the game, and eventhough I'm not the best healer in the game, I enjoy myself a lot.  </DIV> <DIV> </DIV> <DIV>Don't ge me wrong .. there needs to be [expletive ninja'd by Faarbot]ing and complaining so the Dev's will take notice.  Just try not to let it consume your life.  I, for one, love grouping with a wizzy .. lots of pretty lights (no big bang ... but maybe someday soon).</DIV> <DIV> </DIV> <DIV>Bathel</DIV><p>Message Edited by Bathel on <span class=date_text>01-11-2005</span> <span class=time_text>07:17 AM</span>

Junaru
01-11-2005, 08:25 PM
<blockquote><hr>Straylight wrote:<DIV>This is pretty amusing to me and illustrates the point I was trying to make.</DIV><DIV> </DIV><DIV>I wasn't trying to start a flame thread, per se....but if you kids want to make it one, it's fine by me.</DIV><DIV> </DIV><DIV>My point is this: If you're good at playing this game as a wizard, the balances/nerfs won't hinder you. You'll adapt and move on successfully.</DIV><DIV> </DIV><DIV>The crybabies that are whining about how the 'class is unplayable' and 'unviable' and 'broken' now are the ones that enter cheat codes when they play Diablo.</DIV><DIV> </DIV><DIV>All night last night, I was grouping in Rivervale and our group leader was parsing the logs.</DIV><DIV> </DIV><DIV>Guess what? On -every- battle aside from the ones I was afk, I had the highest damage output and DPS. Our group consisted of a 35 Fury, 36 Assassin, 36 Berzerker, 38 Guardian, and 37 Mystic. (Ahh, and for half the night, me as a 35 wizard, and as a 36 wizard for the other half.)</DIV><DIV> </DIV><DIV>In addition to being the highest DPS, I also had the least downtime when a rest break was warranted, and I also buffed the group (kept flametongue on the Scouts, and flametongue/accord on the Guardian) and fed mana to the healers in a few fights.</DIV><DIV> </DIV><DIV>'Broken class?' No.</DIV><DIV> </DIV><DIV>'Unplayably gimped?' No.</DIV><DIV> </DIV><DIV>Please continue your crying and lamentation. It's making my morning at work pretty amusing.</DIV><DIV> </DIV><DIV> </DIV><hr></blockquote>Why is it everyone goes off saying their DPS this, their DPS that yet no one has any log files to show for it? Damage while I think you did more then the Assasin but DPS wise I doubt it..I use two DPS parsers..<A href="http://members.cox.net/combatstats/" target=_blank>Combat Stats Monitor for Everquest II</A> for real time parsing since it lets you paste right into EQII<A href="http://home.inreach.com/kai/EQCompanion/" target=_blank>EQ-II Companion 0.796 *alpha* (build 1349)</A> for out of game parsingBTW your log file DOES show DoTs as "YOUR Freezing Whorl hits Bloodtalon for 37 points of cold damage"(Pulled fight from a log file). So once again you seem completely clueless about what you are talking about.<p>Message Edited by Junaru on <span class=date_text>01-11-2005</span> <span class=time_text>10:27 AM</span>

Straylig
01-11-2005, 09:10 PM
<DIV>*sniff sniff*</DIV> <DIV> </DIV> <DIV>Keep crying, kids.</DIV> <DIV> </DIV> <DIV>Reroll as a Warlock or something.</DIV>

roarfrost
01-11-2005, 09:11 PM
<BR> <BLOCKQUOTE> <HR> Straylight wrote: <DIV> </DIV> <DIV>I wasn't trying to start a flame thread, per se....but if you kids want to make it one, it's fine by me.</DIV> <DIV><BR> <HR> </DIV></BLOCKQUOTE><BR> <DIV>Yes you were. Pretty obvious from your posts.</DIV> <DIV> </DIV> <DIV>To everyone else, just ignore this fool. There are people like this in every game. Its the "You just don't know how to play your class" people. Sony can do no wrong. Its all our fault. All classes are perfectly balanced, blah blah blah. Tired, really.</DIV> <DIV> </DIV> <DIV>There is abundant proof that Wizards are not the highest DPS, not against single mobs and now not with AOE either. In addition, no pet, poor armor, low health, crappy utility spells, some worthless spells, other spells rendered worthless by being on same timers, spells rendered almost worthless by incredibly long recast times, etc.</DIV> <DIV> </DIV> <DIV> As posted in another thread, wizard has one good nuke going for them. Its not enough to counter all the bad.</DIV> <DIV>Any rational person can see this.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

TheC
01-11-2005, 09:19 PM
<DIV>I'm loving being a wiz, ok I'm level 25 which is supposed to be when a wiz is best but I've been kicking all other DPS classes butts sinse lvl 1, that's half the game.  I deal way more dmg than any other class right now,  the people I've been playing with anyway.  I was in a group last night fighting level 33 ^^  for about 3 hours.  My BoF was hitting for 350-480 and my BoT and whatever my lvl 20 training Ice spell DD were doing 150-200 dmg, + DoTs and I wasn't getting resisted all that often.  There was a lvl 25 monk with us who hit once per encounter.  I was dealing more DPS than the level 30 pally.  I've yet to see a scout who out DPS' me at this level, tho I haven't grouped with many assassins, but rangers...lol come on it's pathetic.  </DIV> <DIV> </DIV> <DIV>If I can still hammer on a ^^ mob that's 8 levels higher than me compared to another DPS class that can't even hit, I'll take my wiz thank ya very much.  </DIV>

Articulas
01-11-2005, 09:43 PM
<BR> <BLOCKQUOTE> <HR> Straylight wrote:<BR> <DIV>*sniff sniff*</DIV> <DIV> </DIV> <DIV>Keep crying, kids.</DIV> <DIV> </DIV> <DIV>Reroll as a Warlock or something.</DIV><BR> <HR> </BLOCKQUOTE><BR> I assure you when the next round of nerfs come along, and they will, you will be the first one to "cry" on the forums, and you will, and i'm not talking wizard nerfs, i'm talking game wide nerfs with the recent revelation from MG, this i forsee<p>Message Edited by Articulas on <span class=date_text>01-11-2005</span> <span class=time_text>10:59 AM</span>

LohanGalt
01-11-2005, 10:11 PM
<BR> <BLOCKQUOTE> <HR> Kamujin wrote:<BR> <BLOCKQUOTE>Newsflash! Just because you will eat whatever dog crap SOE puts on your plate, doesn't mean the rest of us will.</BLOCKQUOTE> <P>Newsflash! WoW is sold out most places and copies of EQ2 are rotting on the shelves.</P> <P>Newsflash! "Suffering" through a poor class now in the hopes of being one of the few wizards left when SOE eventually "rewards" you for your perseverence is naive. Its not gonna happen. If SOE "rewards" wizards in the future for weaknesses now, the class will simply become FOTM and you'll be watching clones of your "unique" character running by left and right.</P> <P>Newsflash! EQ1 was a MASSIVE cash cow for SOE. They had a HUGE warchest to build EQ2 with. Where did the money go? If you ask me, it looks like they spent it all on the art. EQ2 should be a revoultion in MMORPG's, instead its struggling to survive as a poorly conceived devolution of its original.</P> <P>Newsflash! SWG has more active forums then this game! Do you even realize this?</P><BR> <HR> </BLOCKQUOTE> <P>You're right, I bet there's not one single complaint on the WoW boards and if the devs over there have to reduce the DPS of a character, I'm sure everyone just praises that decision.  </P> <P>Wake up sweetheart.<BR></P>

Straylig
01-11-2005, 10:13 PM
<DIV>Actually, Sony CAN do wrong...  I also play Star Wars Galaxies, and I played EQ1 from beta phase 3 until about 2 years ago.</DIV> <DIV> </DIV> <DIV>I -know- what a broken class is...  (hello...EQ1 Rogues for the first almost 2 years...)</DIV> <DIV> </DIV> <DIV>I played both a Wizard and Rogue to level 60 in EQ1.  I've heard all this crap before every single time a wave of balances comes around.</DIV> <DIV> </DIV> <DIV>"Oh no, my class is nerfed and is horribly broken forever."</DIV> <DIV> </DIV> <DIV>"OMG Necros can solo Veeshan's Peak!!!"</DIV> <DIV> </DIV> <DIV>Yadda, yadda, yadda.</DIV> <DIV> </DIV> <DIV>I have seen honest-to-Jobaber mistakes and screwups before on the part of the Dev staff, and I can tell you that the current round of balances, are in fact, balanced.</DIV> <DIV> </DIV> <DIV>If it will make you feel any better, though, I'll petition for Wizards to be able to wear platemail and be issued light sabers at level 20 upon completion of the class quest.</DIV>

Azmode
01-11-2005, 10:38 PM
<DIV>Heh Stray long time no see!   <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />    </DIV> <DIV> </DIV> <DIV>On a side note.... EQLIVE Ice comet wasnt it 1200 or so damage or close to it?  Now in EQ2  Ice comet is hitting for around the same thing.  How much damage do you guys want to do anyway?  At least you dont have to kill 2 dragons for the Ice Comet components... *cough*</DIV>

Lorelai_Seabree
01-11-2005, 10:43 PM
With our luck 1 would have the master spell and the other would have the rare resource.

Straylig
01-11-2005, 10:54 PM
<DIV>Heyas Az...  See how loved I still am on the messageboards?</DIV> <DIV> </DIV> <DIV>What are you up to nowadays?</DIV>

Nav
01-11-2005, 10:56 PM
<BR> <BLOCKQUOTE> <HR> Straylight wrote:<BR> <DIV> </DIV> <DIV>Feel free to let the 1-stars flow.  For every 1-star this post gets, that's another wizard that needs to stop crying, have their diaper changed, and roll a different character.</DIV> <DIV> </DIV> <DIV>Deal.</DIV><BR> <HR> </BLOCKQUOTE> <DIV>Straylight there is a lot of positive feedback that SOE should take into consideration and your post just fans the flames.  Wizards make many sacrifices and get no reward.  We are tired of getting screwed by the live team.</DIV>

Bucksno
01-11-2005, 11:03 PM
<DIV>5 stars for you Straylight from another EQ1 veteran who's seen it and heard it all before, just like you described. </DIV>

Kamuj
01-11-2005, 11:07 PM
<BR> <BLOCKQUOTE> <HR> LohanGalten wrote: <P>You're right, I bet there's not one single complaint on the WoW boards and if the devs over there have to reduce the DPS of a character, I'm sure everyone just praises that decision.  </P> <P>Wake up sweetheart.<BR></P> <BR> <HR> </BLOCKQUOTE><BR> <DIV>If you think the EQ2 wizard forum can be desribed as containing "one single complaint" your the one who needs to "Wake up".</DIV> <DIV> </DIV> <DIV>In terms of abilities and spell power, the WoW mage BLOWS AWAY the eq2 wizard. Its not even close. Go read the spell descriptions if you are not already playing it. They are cool spells and do cool things and make you feel like you are roleplaying a magic user, not a fighter who does magic damage and dies faster.</DIV> <DIV> </DIV> <DIV>I've played both in Beta and Release so I've formed these opinions over the course of many months. You can "sour grapes" all you want. EQ2 is getting pwned by a game that shouldn't even be in the same league.  I really wanted to like EQ2, but all I like is the art. I really wanted to hate WoW because it was too "cartoony" but I just don't. Its fun! Its actually fun!</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

Azmode
01-11-2005, 11:10 PM
<DIV>Stray check your PMs</DIV>

Kamuj
01-11-2005, 11:14 PM
<BR> <BLOCKQUOTE> <HR> Straylight wrote:<BR> <DIV>Actually, Sony CAN do wrong...  I also play Star Wars Galaxies, and I played EQ1 from beta phase 3 until about 2 years ago.</DIV> <DIV> </DIV> <DIV>I -know- what a broken class is...  (hello...EQ1 Rogues for the first almost 2 years...)</DIV> <DIV> </DIV> <DIV>I played both a Wizard and Rogue to level 60 in EQ1.  I've heard all this crap before every single time a wave of balances comes around.</DIV> <DIV> </DIV> <DIV>"Oh no, my class is nerfed and is horribly broken forever."</DIV> <DIV> </DIV> <DIV>"OMG Necros can solo Veeshan's Peak!!!"</DIV> <DIV> </DIV> <DIV>Yadda, yadda, yadda.</DIV> <DIV> </DIV> <DIV>I have seen honest-to-Jobaber mistakes and screwups before on the part of the Dev staff, and I can tell you that the current round of balances, are in fact, balanced.</DIV> <DIV> </DIV> <DIV>If it will make you feel any better, though, I'll petition for Wizards to be able to wear platemail and be issued light sabers at level 20 upon completion of the class quest.</DIV><BR> <HR> </BLOCKQUOTE> <P>We've heard the fan boys too. yadda yadda yadda.</P> <P>Some people will eat dog crap if its put on a plate with a "SOE" label. You seem to be one of them. The rest of us are a bit smarter.</P> <P>There are always people complaining. Always. There is also a time when the chorus of complaints get so loud and "in tune" that only a fool would continue to deny it.</P> <P>This is one of those times.</P> <P> </P>

Bath
01-11-2005, 11:17 PM
<DIV>Junaru said : BTW your log file DOES show DoTs as "YOUR Freezing Whorl hits Bloodtalon for 37 points of cold damage"(Pulled fight from a log file). So once again you seem completely clueless about what you are talking about.</DIV> <DIV> </DIV> <DIV>______________</DIV> <DIV> </DIV> <DIV>If you look at the mob attack DoT you have that got nerfed (lightning flash or something?) ... cast it and look back at the logs and you will notice it does not show up as all other DoT's do.  Yes you are correct that your other DoT's report correctly ... but I was specifically referring to the one that got nerfed.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>(1105157669)[Fri Jan 07 23:14:29 2005] Opus' Lightning Flash hits an alluring siren for 43 points of magic damage.<BR>(1105157669)[Fri Jan 07 23:14:29 2005] You pray for deliverance from your enemies.<BR>(1105157669)[Fri Jan 07 23:14:29 2005] YOUR Celestial Strike hits an alluring siren for 101 points of mental damage.<BR>(1105157669)[Fri Jan 07 23:14:29 2005] an alluring siren is hit by Lightning Flash for 25 points of heat damage.<BR>(1105157670)[Fri Jan 07 23:14:30 2005] an alluring siren is hit by Lightning Flash for 25 points of heat damage.<BR>(1105157670)[Fri Jan 07 23:14:30 2005] an alluring siren hits YOU for 37 points of crushing damage.</DIV> <DIV> </DIV> <DIV>Notice that the first attack reported Opus's Lightning Flash ... that's the intial hit.  Now look at all the DoT's  ... says an alluring siren is hit by Lightning Flash.</DIV> <DIV> </DIV> <DIV>The log parsers don't know who the give the damage to so it goes unreported.  Also if you notice in game the DoT's from this spell show up as grey numbers instead of colored ones.</DIV> <DIV> </DIV> <DIV>Looking back on this battle over 500 hp of damage were left out of Opus' total damage.  This was a three pack mob and Opus did not use LF that much at all .... but this makes a difference when it calculates the total DPS.</DIV> <DIV><SPAN class=time_text></SPAN> </DIV> <DIV><SPAN class=time_text>For his level and the level of the mob we were figting he does between 150 to 200 hp of damage per mob with this spell... so for a three pack that's 450 to 600 hp of damage per cast.  Now i'm not sure the mana cost ... and i guess the recast timer is set high now.  I'd say the damage is correct, the recast timer might need to be moved down to the 6 second range.</SPAN></DIV> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Bathel on <span class=date_text>01-11-2005</span> <span class=time_text>11:10 AM</span>

Valkari_
01-12-2005, 05:16 AM
<BR> <BLOCKQUOTE> <HR> Straylight wrote:<BR> <DIV>This is pretty amusing to me and illustrates the point I was trying to make.</DIV> <DIV> </DIV> <DIV>I wasn't trying to start a flame thread, per se....but if you kids want to make it one, it's fine by me.</DIV> <DIV> </DIV> <DIV>My point is this:  If you're good at playing this game as a wizard, the balances/nerfs won't hinder you.  You'll adapt and move on successfully.</DIV> <DIV> </DIV> <DIV>The crybabies that are whining about how the 'class is unplayable' and 'unviable' and 'broken' now are the ones that enter cheat codes when they play Diablo.</DIV> <DIV> </DIV> <DIV>All night last night, I was grouping in Rivervale and our group leader was parsing the logs.</DIV> <DIV> </DIV> <DIV>Guess what?  On -every- battle aside from the ones I was afk, I had the highest damage output and DPS.  Our group consisted of a 35 Fury, 36 Assassin, 36 Berzerker, 38 Guardian, and 37 Mystic.  (Ahh, and for half the night, me as a 35 wizard, and as a 36 wizard for the other half.)</DIV> <DIV> </DIV> <DIV>In addition to being the highest DPS, I also had the least downtime when a rest break was warranted, and I also buffed the group (kept flametongue on the Scouts, and flametongue/accord on the Guardian) and fed mana to the healers in a few fights.</DIV> <DIV> </DIV> <DIV>'Broken class?'  No.</DIV> <DIV> </DIV> <DIV>'Unplayably gimped?' No.</DIV> <DIV> </DIV> <DIV>Please continue your crying and lamentation.  It's making my morning at work pretty amusing.</DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE><BR> <P>Im a warlock, i dont know anything about wizard nerf to an aoe spell. I know that i never had that same kind of aoe you had on the kind of timer it was on. It was changed to be more like mine.</P> <P>our classes are really the same in almost every respect, but ive spent the better part of a week talking about the unbalance of dps amoung damage dealers in the game.</P> <P>The point of me saying that is that im a warlock, and warlocks and wizards are nearly identical in almost every respect. ATM amoung all pure damage dealers, the pure caster damage dealer does the lowest total damage in any given period of time and the lowest dps.</P> <P>I describe DPS as damage per second, but when i talk about it i talk about it as potential damage per second. If i spent all my time neglecting everything i could except doing damage. I wasted no time at all letting a tank get aggro, or did any utilities what so ever, and simply nuked...with no fizzles, interupts, resists of any kind, and having the highest mitigated lands of each and every nuke, that would be my highest potential DPS</P> <P>our, yours and mine, highest potential DPS currently is the lowest by a large margin between all pure DPS, and one Tank (berserker)</P> <P>is the warlock and the wizard unplayable? no</P> <P>is it starting to get harder to find groups as a warlock and wizard, as more of the comunity is being aware of this problem? yes</P> <P>is the class broken? i would argue that it is, and i think myself, and many other wizards and warlocks can make that arguement too</P> <P> </P> <P>Two posts to check out in the: Spells, Abilities and Combat Arts</P> <P>1: Wizards are not so Wizardry</P> <P>2: Sorcerer Issues From a High Level Wizard</P> <P> </P> <P>Also in the Berserker forums a post written by Moorgard (administrator)</P> <P>1: Recent Berserker Changes</P> <P>You can read that he mentions that SoE acknowledges issues of some classes doing less damage and more damage then they should. Reading between the lines, you can probably tell he is talking about wizards and warlocks as well in there. This issue, to sugest it is not, because people dont know how to paly their class is stupid, it really is.</P> <P>When im in a group i perform extremly well, and i never really had any reason to feel i needed to complain, untell the paried program hit the scene, and we all could see first hand the numbers everyone was puting up. The only arguement you could really make that can't be proven, is that the program itself is flawed intentionaly to give the impression to warlocks and wizards only that they are too under powered. I kinda doubt this though, since it was designed for scouts in the first place.</P>

VoRTeX
01-12-2005, 06:21 PM
Would you like a straw so that you can suck a little harder Straylight?Oh how about you throw a bit more patronization into your commentary it isnt condescending enough already...Does it make you feel big to tell everyone they are babies?Deal.

Straylig
01-12-2005, 06:34 PM
<DIV>A straw?</DIV> <DIV> </DIV> <DIV>I really hadn't thought of that.  Can I borrow yours, Gerber?</DIV> <DIV> </DIV> <DIV>Actually, it doesn't 'make me feel big' at all.  I'm not telling everyone they are a 'baby.'</DIV> <DIV> </DIV> <DIV>I'm telling everyone that they're acting like one.</DIV> <DIV> </DIV> <DIV>If you're an actual baby and acting like it, then it's cute.</DIV> <DIV> </DIV> <DIV>If you're not an actual baby and act like it, it's sad.</DIV> <DIV> </DIV> <DIV>So much sadness in this thread.</DIV> <DIV> </DIV> <DIV>The violin music is almost ear-splitting.</DIV> <DIV> </DIV> <DIV>*sob*</DIV>

Arkanj
01-12-2005, 08:15 PM
<blockquote><hr>Straylight wrote:<DIV>A straw?</DIV><DIV> </DIV><DIV>I really hadn't thought of that. Can I borrow yours, Gerber?</DIV><DIV> </DIV><DIV>Actually, it doesn't 'make me feel big' at all. I'm not telling everyone they are a 'baby.'</DIV><DIV> </DIV><DIV>I'm telling everyone that they're acting like one.</DIV><DIV> </DIV><DIV>If you're an actual baby and acting like it, then it's cute.</DIV><DIV> </DIV><DIV>If you're not an actual baby and act like it, it's sad.</DIV><DIV> </DIV><DIV>So much sadness in this thread.</DIV><DIV> </DIV><DIV>The violin music is almost ear-splitting.</DIV><DIV> </DIV><DIV>*sob*</DIV><hr></blockquote>Heh. It's hilarious how all the people criticizing the complaints are nice and low or mid level. Level 36 is just about the height of a Wizard's power in his career at this point. As you level into the high end game (which is what most of us are talking about when we say our DPS is terrible) you'll see how things start to change.

Bath
01-12-2005, 11:28 PM
<DIV>I have a question too ... looking back at these log parsed fights, has anyone looked at DPS for each class type as it relates to time?  I mean if a mob drops quickly does the scout line have a better DPS because of the initial strike ?  Does the Mage class do better in longer fights in terms of DPS ?  </DIV> <DIV> </DIV> <DIV>Just curious as I've not ever looked at this.</DIV>

Straylig
01-12-2005, 11:36 PM
<DIV>If you think a wizard's job is simply broken down to be one of DPS, then you're sorely mistaken and missing quite a few aspects of what we can actually do and bring to the table as a class.</DIV> <DIV> </DIV> <DIV>It would be different if we were a one-trick pony, but we're not.  There are more spells in our lineup than just DD, AE, and DoT.</DIV>

Bath
01-12-2005, 11:42 PM
<DIV>I don't think wizzy are all DPS ... however that seems to be the most talked about issue regarding them.  I was only wondering how the DPS looked over a lengthy battle as opposed to a short battle.  More out of curiousity than anything else.</DIV> <DIV> </DIV> <DIV> </DIV>

Valkari_
01-13-2005, 12:01 AM
<BR> <BLOCKQUOTE> <HR> Straylight wrote:<BR> <DIV>If you think a wizard's job is simply broken down to be one of DPS, then you're sorely mistaken and missing quite a few aspects of what we can actually do and bring to the table as a class.</DIV> <DIV> </DIV> <DIV>It would be different if we were a one-trick pony, but we're not.  There are more spells in our lineup than just DD, AE, and DoT.</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>I think you are wrong, I dont believe that we are some utility and some damage, and i explain this in a post i wrote called: <STRONG>The Utility arguement (wizard</STRONG>) I think i can prove that wizards and warlocks are pure dps 100%, their utility exists to support this idea.</P> <P>Now they do have utility that has nothing to do with damage, but that utility they get is fluff and for the most part like eveyrone elses utility. Warden's get evac, doesn't mean they arn't healers. </P> <P>Do a search read my post, and tell me what you think, i will argue that wizards and warlocks are PURE 100% dps, to asume they are not, is IMO misleading.</P><p>Message Edited by Valkari_MM on <span class=date_text>01-12-2005</span> <span class=time_text>11:02 AM</span>

Valkari_
01-13-2005, 12:05 AM
<BR> <BLOCKQUOTE> <HR> Valkari_MM wrote:<BR> <BR> <BLOCKQUOTE> <HR> Straylight wrote:<BR> <DIV>If you think a wizard's job is simply broken down to be one of DPS, then you're sorely mistaken and missing quite a few aspects of what we can actually do and bring to the table as a class.</DIV> <DIV> </DIV> <DIV>It would be different if we were a one-trick pony, but we're not.  There are more spells in our lineup than just DD, AE, and DoT.</DIV><BR> <HR> </BLOCKQUOTE><BR> <P>I think you are wrong, I dont believe that we are some utility and some damage, and i explain this in a post i wrote called: <STRONG>The Utility arguement (wizard</STRONG>) I think i can prove that wizards and warlocks are pure dps 100%, their utility exists to support this idea.</P> <P>Now they do have utility that has nothing to do with damage, but that utility they get is fluff and for the most part like eveyrone elses utility. Warden's get evac, doesn't mean they arn't healers. </P> <P>Do a search read my post, and tell me what you think, i will argue that wizards and warlocks are PURE 100% dps, to asume they are not, is IMO misleading.</P> <P>Message Edited by Valkari_MM on <SPAN class=date_text>01-12-2005</SPAN> <SPAN class=time_text>11:02 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR> also in the case of the warlock, where we dont have evac, the utility we get instead suporsts the idea of the warlock being a pure DPS damage dealer more so then the wizard. I argue that so many classes get evac, that its not really anything to base a class off of. However some utility is, and some utility is not. In the case of the caster I think i prove this point, that we are DPS, we have many tricks as pony's per say, but as pony's, we have only one real goal in a group, to do damage.

Articulas
01-13-2005, 12:09 AM
<DIV>we do have two utilities. one a mez spell that takes us out of the fight. i've personally saved my friends a few times with it but, the mez spell doesn't last long and sucks energy like ones business. also i haven't reached the lvl yet but we eventually get a twitch spell. which makes us mana batteries.  I'm not to fond of either of these spells i think instead of the mez spell i got i should have gotten a better root/stun spell, and as far as the mana battery spell goes i don't think many of us are going to like it but hey our healer friends will <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>that being said, neither of those two spells are very wizardy, they were put their for balance pure and simple, to make us have some abilities a chanter has.</DIV>

jumpal
01-13-2005, 04:05 AM
At 40+ and especially at 45+ our mez and root line gets to many resists to make me use em im better of just nuking the mob to kill it down as fast as possible then trying to control it. To be honest the only usefull utility spells we got are the mana heals but with them comes that our main role in a hard fight is to pump healers and scouts with power our dmg a group can do without but if you take away scout dmg or priest heals you will lose so we get to be mana batterys alot of you will of course enjoy this but for me and many others its not what we had in mind when we started up our wizards.

Arkanj
01-13-2005, 04:18 AM
<DIV>Utility?  If you believe that you obviously haven't been a part of the higher level game.</DIV> <DIV> </DIV> <DIV>Wizards have near zero utility.  We get a couple of power buffs that a group could easily do without.  We start chalice wheels.  That's about it.</DIV> <DIV> </DIV> <DIV>We can evac... so can half the other players in the game.</DIV> <DIV> </DIV> <DIV>We can mez... which takes us out of the fight and, if broken, is completely wasted.  Tanks taunting breaks our mez, so therefore, it is near useless.  Trust me, I don't want any "omg you don't know how to use it right" responses.  I know exactly how to use it and most of the time it is NOT worth it.</DIV> <DIV> </DIV> <DIV>Roots are no good in a group because, once a mob breaks root, it is VERY mad at you.  This is not something you want as a Wizard in the high level game, as you will die VERY quickly.  If you think you're getting hit hard in RoV and Runnyeye, wait until you see how the monsters beat you in Everfrost and Permafrost.  You can die in under a second.</DIV> <DIV> </DIV> <DIV>Power heals, while "nice" are next to useless if you are in a group that is half decent at pulling off heroic opportunities.  The Intromission line takes quite some time to cast and doesn't replenish that much, and the Surge of Flames line stuns you for about 12 seconds.  You COULD be a power battery if you wanted, but it would be more efficient to rotate arcane chalice wheels.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Before you say Wizard's aren't nerfed or Wizard's aren't made for DPS, look at the facts:</DIV> <DIV> </DIV> <DIV>1) Wizards wear virtually no armor and have very few hitpoints.  If a Wizard gets hit, he is likely to die.</DIV> <DIV>2) Wizards get sub-par utility spells, including long-cast stuns, long-recast mezzes, and a "typical" evac spell.</DIV> <DIV>3) Wizards rely solely on their power to do damage / utility or whatever.</DIV> <DIV>4) Wizards do not have any kind of heal, ward, or regeneration spell.</DIV> <DIV> </DIV> <DIV>So what do we do?  We can't tank (not supposed to), we can't upgrade gear to do more immediate damage (this can be debated), we can't heal (not supposed to), and our utility spells are sub-par to any other class that has a similar spell.  What does that leave as the job of a Wizard?</DIV> <DIV> </DIV> <DIV>A  W I Z A R D  I S  S U P P O S E D  T O  N U K E ! ! !</DIV> <DIV> </DIV> <DIV>Our utility spells are EMERGENCY spells.  They are not supposed to be used as part of our "normal job" and the lack of efficiency of these spells prove this.</DIV> <DIV> </DIV> <DIV>People have said that AOE damage should be our foray but this has been nerfed quite badly as well.  Besides, with less than 10% of the encounters in game as 4+ mob encounters, being the "master of AOE damage" isn't something that would make a group say "oh, let's get a WIZARD!" anyway.</DIV> <DIV> </DIV> <DIV>If Wizards are supposed to be a utility class, we're gimped, as the Enchanter class does the same job as us only vastly better in every aspect (which is to be expected).</DIV> <DIV> </DIV> <DIV>If Wizards are supposed to be a DPS class, we're gimped, as all Scout classes do the same job only as us only vastly better in every aspect.</DIV> <DIV> </DIV> <DIV>What is the point of grouping a Wizard if you want either of these roles filled in your group, except for if no Scouts or Enchanters happen to be online?  Wizards DO NOT want to be Enchanters (or they would have played Enchanters in the first place) and thus our main competition is the Scout.  It's upsetting to see an Assassin 2 levels lower than you do more than double your DPS as a Wizard.  It's sad to see Bards surpass your DPS no matter how hard your nuke.  But it's downright depressing to see a Guardian wielding a 1-handed weapon and a shield outdamage you on a consistant basis AND tank after you spend in excess of 2pp upgrading your damage spells to Adept 3.</DIV> <DIV> </DIV> <DIV>And long fight DPS?  Scouts would vastly outdamage Wizards in such fights, seeing as Wizards will run out of power faster than Scouts, AND when Scouts are out of power, they continue to do at least some damage.</DIV> <DIV> </DIV> <DIV>Wizards need to be fixed.</DIV>

Eler
01-13-2005, 06:07 AM
<BR> <BLOCKQUOTE> <HR> Straylight wrote:<BR> <DIV>If you think a wizard's job is simply broken down to be one of DPS, then you're sorely mistaken and missing quite a few aspects of what we can actually do and bring to the table as a class.</DIV> <DIV> </DIV> <DIV>It would be different if we were a one-trick pony, but we're not.  There are more spells in our lineup than just DD, AE, and DoT.</DIV><BR> <HR> </BLOCKQUOTE><BR> Yes - we are supposed to be 100% DPS. Why are we supposed to be 100% DPS? Because the Class description says "Wizards are the Masters of the arcane arts who tap into the elemental powers of fire and ice. Wielding these powerful forces, wizards can inflict startling devistation upon their enemies". THAT'S why we're 100% DPS!

Cecil_Stri
01-13-2005, 06:38 AM
<DIV>Hate to give you the news flash stray but.... in eq we were not balanced at the start.  We did have many complaints as a wizard and they were fixed over time.   They were not fixed by the normal way of a patch but over expansions and patches balance did happen and devs did listen.</DIV> <DIV> </DIV> <DIV>It IS important that players give constructive ideas to the devs and keep on top of it.  </DIV> <DIV> </DIV> <DIV>Complaining that people complain too much in hypocritical as it gets.</DIV> <DIV> </DIV> <DIV>Now you say that wizards bring more to the table then damage.  Well so does every class in a group.  Rogues bring evac (they outdamage us).  Tanks bring the meat shieldness (the equal us).  healers are a no brainer but they don't outdamage us (because they don't really try due to mana).  </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>