EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > General EverQuest II Discussion > Battlegrounds
Members List Search Mark Forums Read

Notices

Reply
 
Thread Tools
Old 08-25-2012, 10:06 AM   #1
MalkorGodchyld

Loremaster
MalkorGodchyld's Avatar
 
Join Date: Feb 2006
Posts: 131
Default

 "Broken" may be a bit overstated but wards aren't consistant with tooltip values in PvP/BG.     Casted wards were increased yet the new increased value is only being applied approximately 30% of the time.    If u cast a ward and scroll over "dmg remaining" you'll see it.     I'll let someone else do extensive testing but i can't imagine this was intended.   

Plz look into it.

Mariusx/Godchyld

MalkorGodchyld is offline   Reply With Quote
Old 08-25-2012, 12:55 PM   #2
Tantrasil

Loremaster
Tantrasil's Avatar
 
Join Date: Mar 2010
Posts: 31
Default

Protection value was reduced tuesday and they probably didnt update the tooltips. The 30% sounds like crits

__________________
Tantrasil is offline   Reply With Quote
Old 08-25-2012, 02:27 PM   #3
MalkorGodchyld

Loremaster
MalkorGodchyld's Avatar
 
Join Date: Feb 2006
Posts: 131
Default

I hear ya but thats not it... the 30%  of wards that follow the tooltip are warding for over double the amount of the others.    That isn't a crit.   Maybe....maybe the problem is that the intended values are only applying WHEN you crit.     Now that seems more likely.  I notice the crits and there is nothing wrong with the crit mechanic applying the appropriate amount of increase.    This is definately something seperate.      I scroll over my single target ward and it should ward for 10k and the tooltip after applying the ward says the same.    But the "damage remaining" says 6k or so.   

Mariusx/Godchyld

MalkorGodchyld is offline   Reply With Quote
Old 08-25-2012, 04:50 PM   #4
Davngr1

Loremaster
 
Join Date: Nov 2005
Posts: 2,179
Default

probably has something to do with crit bonus being cut in half for wards and with the crit bonus nerf it hit wards unintended?

__________________
Davngr1 is offline   Reply With Quote
Old 08-26-2012, 06:49 PM   #5
Daalilama
Server: Nagafen
Guild: Illuminati
Rank: Senior Officer

Loremaster
Daalilama's Avatar
 
Join Date: Oct 2006
Posts: 437
Default

Yeah apparently the brain trust doesnt like the fact that healers at high levels if left with only half the nerfs they implemented can manage to keep groups relatively green...which is why the more nerfs.

Daalilama is offline   Reply With Quote
Old 08-27-2012, 12:32 PM   #6
MalkorGodchyld

Loremaster
MalkorGodchyld's Avatar
 
Join Date: Feb 2006
Posts: 131
Default

Davngr1 wrote:

probably has something to do with crit bonus being cut in half for wards and with the crit bonus nerf it hit wards unintended?

I dont think it has anything to do with crit bonus, although that could be an additional problem to this one.     This discrepancy is more fundamental.  

Shaman

Group Ward cast times are now 3 seconds in PVP combat.

Spiritual Foresight - the group AOE immunity proc now has a 5% chance of procing in PVP combat.

The protection value of wards has been increased in PVP combat.

 

After this change went in...regenerating ward values were toned down and then Spiritual Leadership was nerfed hard.  Casted wards on the other hand, should have been fine and were left alone.

I actually think this change was never really implemented correctly in the first place but it was ignored because with Spiritual Leadership left alone, who gives a flying .... about casted wards not providing the "increase" that was intended?   

  Again, the correct value shows on the examine pvp tab but when the wards are actually casted it reverts back to the previous pvp protection value, and you see that by looking at the "dmg remaining". 

Mariusx/Godchyld

MalkorGodchyld is offline   Reply With Quote
Old 08-27-2012, 06:08 PM   #7
Davngr1

Loremaster
 
Join Date: Nov 2005
Posts: 2,179
Default

yea, i was just bringing that up because there are so many limiting mechanics behind wards and two where touched on, on that patch and thus something might have be bugged.

 best thing you can do is screen shot the disparities between tool tip/ward.  a screenshot tells a thousand words tbh.

__________________
Davngr1 is offline   Reply With Quote
Reply

Thread Tools

Forum Jump


All times are GMT. The time now is 12:01 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.