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Old 09-02-2011, 07:24 PM   #1
Faildozer
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was to say they locked the thread... what a joke. At least let us know if there are some plans to fix this stuff or tell me to finish getting my zerker aa's so i can betray and start gearing him.

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Old 09-03-2011, 04:58 PM   #2
circusgirl

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Recent fixes for zerkers:

  • Enhance: Berserk Rage and Enhance: War Cry have been merged into Enhance: Berserk.
  • The Alternate Advancement “Berserk” now applies to the group and stacks with other forms of Berserk.  The damage per second and attack speed values have been increased.
  • Focus: Destructive Rage now applies correctly to the PvP Multi-Attack Chance.
  • Cyclones now also the casting speed of area effect combat arts.
  • Gut Roar now absorbs all physical damage for 3 seconds and casts in 0.25 seconds.
  • Perseverance now triggers when the Berserker falls below 50% health and grants a low chance to Stoneskin physical attacks after it triggers.
  • Enhance: Weapon Counter now also improves the Crit Bonus of Counterattack.
  • Enhance: Open Wounds now also improves the Crit Bonus of Open Wounds.
  • Enhance: Rampage now also improves the Crit Bonus of Rampage.
  • Enhance: Chaos now also adds Elemental, Noxious and Arcane mitigation to Chaos.
  • Enhance: Vision of Madness also applies damage reduction while Madness is active.
  • Cooperative Strike does not kick in until 6 seconds after adds spawn
  • 50% strikethrough removed from named mob's buff packages
  • Lots of AE encounters added in drunder/Plane of War

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Old 09-03-2011, 07:08 PM   #3
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so it's obvious they have been taking notes but i dislike that it takes 6 months to be addressed.

moderators are not developers by the way.

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Old 09-03-2011, 07:25 PM   #4
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drop in the ocean. those fix are nowhere close to what was needed.
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Old 09-03-2011, 07:46 PM   #5
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I don't play my guard any more but I heard one saying they beefed the Sk back up, with more DPS, HP and Def. Is this true and they left you guys in limbo?
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Old 09-03-2011, 07:54 PM   #6
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haha true, only red response in the other thread. The zerkers still need more love as do crusaders.

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Old 09-03-2011, 08:51 PM   #7
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the initial fixes were in the AA trees, hopefully the rest comes soon when they focus on the mythicals and class abilities. hoping anyways.

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Old 09-04-2011, 11:08 AM   #8
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Yup, another round of rebalancing coming soon with the mythicals.

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Old 09-05-2011, 05:43 PM   #9
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I can't say I am hopeful for this "rebalancing" Paladins will get. I sort of dread it.

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Old 09-08-2011, 03:00 PM   #10
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Faildozer@Permafrost wrote:

was to say they locked the thread... what a joke. At least let us know if there are some plans to fix this stuff or tell me to finish getting my zerker aa's so i can betray and start gearing him.

red name != dev

That really gets on my nerves.  Volunteer moderaters on a power trip are not developers.  Comunity managers are not developers.  Producers are not developers.  etc.

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