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Forum: General Gameplay Discussion 01-13-2011, 01:22 AM
Replies: 191
Views: 1,087
Posted By Qandor
<p>I stopped caring when it became obvious that...

<p>I stopped caring when it became obvious that the primary focus of EQ2 development was developing ways to sweat more money out of the playerbase rather than spending the time and dollars developing...
Forum: General Gameplay Discussion 12-21-2010, 05:23 PM
Replies: 26
Views: 663
Posted By Qandor
<p><cite>Banditman...

<p><cite>Banditman wrote:</cite></p><blockquote><p>There were doors in Kunark:  Sebilis comes to mind, there was a set of doors you had to open, not exactly sure how to describe the area but I can...
Forum: General Gameplay Discussion 12-21-2010, 04:35 PM
Replies: 26
Views: 663
Posted By Qandor
<p><cite>Aniral@Befallen...

<p><cite>Aniral@Befallen wrote:</cite></p><blockquote><p><cite>Ironcleaver wrote:</cite></p><blockquote><p>There are flaws, this we all know but I will keep with the positive nature of the thread..I...
Forum: Expansions and Adventure Packs 08-07-2010, 12:49 AM
Replies: 183
Views: 887
Posted By Qandor
<p><cite>Juggernaught...

<p><cite>Juggernaught wrote:</cite></p><blockquote><p>They should rename the expansion to <strong>Sliver of Velious</strong>.</p></blockquote><p>Quote of the decade.</p>
Forum: Items and Equipment 08-01-2010, 08:54 PM
Replies: 31
Views: 370
Posted By Qandor
<p><cite>Maroger...

<p><cite>Maroger wrote:</cite></p><blockquote><p><cite>Vinka@Antonia Bayle wrote:</cite></p><blockquote><p>Maroger--it sounds to me like you would enjoy moving to the EQ2X service.  Feel free to head...
Forum: Developer Roundtable 07-27-2010, 11:19 PM
Replies: 3,668
Views: 18,245
Posted By Qandor
<p>If they spent as much time and effort on...

<p>If they spent as much time and effort on improving the game itself and performance of same as they did on all these various money grab schemes through the years they would have had a healthy...
Forum: General Gameplay Discussion 07-25-2010, 08:11 PM
Replies: 30
Views: 372
Posted By Qandor
<p>My two most memorable voice overs, now long...

<p>My two most memorable voice overs, now long removed, and for the life of me cannot understand why, were:</p><p>1. Dwarf vendor on starter isle.</p><p>  "All refugees need to re-supply. Come get...
Forum: Expansions and Adventure Packs 06-01-2010, 08:31 PM
Replies: 43
Views: 325
Posted By Qandor
<p><cite>Brailyn@Befallen...

<p><cite>Brailyn@Befallen wrote:</cite></p><blockquote><p>I can't wait for the emo rage...</p><p>You land on Iceclad Ocean dock... You do 47 quests for coldain_hunter 01. He sends you to the coldain...
Forum: General Gameplay Discussion 05-07-2010, 03:30 PM
Replies: 347
Views: 1,510
Posted By Qandor
<p>No matter how people feel about the process of...

<p>No matter how people feel about the process of crafting itself, that is really a side issue at this point. The fatal flaw in crafting at this time is the fact that we make junk for the most part....
Forum: General Gameplay Discussion 04-28-2010, 09:48 PM
Replies: 1,204
Views: 9,740
Posted By Qandor
<p>I'll add my voice as well, not that it will do...

<p>I'll add my voice as well, not that it will do any good. The cornerstone of Everquest is Qeynos/Freeport. That is where the vast majority of your playerbase resides. Why in the world would they...
Forum: Norrathian Homeshow 04-27-2010, 07:37 PM
Replies: 37
Views: 341
Posted By Qandor
<p>I wish to compliment whichwever devs/artists...

<p>I wish to compliment whichwever devs/artists worked on this housing. You did a spectacular job.</p>
Forum: General Gameplay Discussion 04-19-2010, 07:07 PM
Replies: 28
Views: 1,909
Posted By Qandor
<p>Seriously though, if you are going to make a...

<p>Seriously though, if you are going to make a cinematic as awful as the panda cinematic with awful music to match, next time just leave it out. Not that any cinematic they have ever done in this...
Forum: General Gameplay Discussion 04-01-2010, 05:40 AM
Replies: 97
Views: 593
Posted By Qandor
<p><cite>Jrral@Unrest...

<p><cite>Jrral@Unrest wrote:</cite></p><blockquote><p><cite>Qandor wrote:</cite></p><blockquote><p>Well communication is great and all but......</p><p>I remember a bit of previous communication....
Forum: General Gameplay Discussion 03-31-2010, 07:07 PM
Replies: 97
Views: 593
Posted By Qandor
<p>Well communication is great and all...

<p>Well communication is great and all but......</p><p>I remember a bit of previous communication. Remember SF was going to take 3 more months development time so it could be launched polished? That...
Forum: Tradeskill Discussion 03-26-2010, 09:26 PM
Replies: 95
Views: 302
Posted By Qandor
<p><cite>Tenchisama@Mistmoore...

<p><cite>Tenchisama@Mistmoore wrote:</cite></p><blockquote><p>I think what kills me is how obviously the Armorer and to some degree the Weaponsmith were utterly left out of any <3 in the...
Forum: Tradeskill Discussion 03-25-2010, 11:19 PM
Replies: 69
Views: 385
Posted By Qandor
<p><cite>Lateana@The Bazaar...

<p><cite>Lateana@The Bazaar wrote:</cite></p><blockquote><p>The folks opposed to a traing node for harvesting would have a better argument if they were consistent and said that everyone should go...
Forum: General Gameplay Discussion 03-24-2010, 06:08 PM
Replies: 72
Views: 262
Posted By Qandor
<p><cite>Stoshetta...

<p><cite>Stoshetta wrote:</cite></p><blockquote><p>This thread reminds me of what it was like reading the Vangard:SOH beta boards.</p></blockquote><p>Definitely.</p>
Forum: Tradeskill Discussion 03-24-2010, 03:18 AM
Replies: 112
Views: 2,250
Posted By Qandor
<p><cite>Sorvani...

<p><cite>Sorvani wrote:</cite></p><blockquote><p>The effects on the signature weapons are a joke. The evac is nice, but it is supposed to be a SIGNATURE item, and we can not use it until level 85....
Forum: General Gameplay Discussion 03-22-2010, 10:31 PM
Replies: 72
Views: 262
Posted By Qandor
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Streppoch@Guk wrote:</cite></p><blockquote><p><cite>MadHatter1 wrote:</cite></p><blockquote>It appears that you totally missed the entire...
Forum: Expansions and Adventure Packs 03-22-2010, 05:53 PM
Replies: 73
Views: 972
Posted By Qandor
<p>A good part of the initial interest in EQ1...

<p>A good part of the initial interest in EQ1 progression servers was the nostalgia factor, Kunark, Velious, and even PoP for some people. They were solid expansions and loved by many. Some of it,...
Forum: Look and Feel 03-20-2010, 05:06 AM
Replies: 9
Views: 128
Posted By Qandor
<p><cite>Sigrdrifa@Lucan DLere...

<p><cite>Sigrdrifa@Lucan DLere wrote:</cite></p><blockquote><p>It's not the chandelier, it's your own graphics settings.</p></blockquote><p>I'll bite. Just what graphical setting would you presume...
Forum: General Gameplay Discussion 03-19-2010, 02:35 PM
Replies: 2
Views: 84
Posted By Qandor
<p>It takes 1,648,000 guild status to reach guild...

<p>It takes 1,648,000 guild status to reach guild level 30.</p>
Forum: General Gameplay Discussion 03-19-2010, 02:25 PM
Replies: 107
Views: 791
Posted By Qandor
<p><cite>mykei...

<p><cite>mykei wrote:</cite></p><blockquote><p>the research agent reminds me of EVE Online skill advancment. all EVE skill leveling is done based on time, nothing more, you fill the skill que and...
Forum: General Gameplay Discussion 03-19-2010, 02:25 AM
Replies: 107
Views: 791
Posted By Qandor
<p><cite>shaunfletcher...

<p><cite>shaunfletcher wrote:</cite></p><blockquote><p>Brenlo: "Seriously though, we plan to only allow new characters to start in the newer player areas. Timorous, Greater Fay, Darklight and Soon...
Forum: Tradeskill Discussion 03-17-2010, 11:43 PM
Replies: 13
Views: 201
Posted By Qandor
<p><cite>Artemiz@The Bazaar...

<p><cite>Artemiz@The Bazaar wrote:</cite></p><blockquote><p>Make crafting more useful, enough fluff for a change.</p></blockquote><p>Amen.</p>
Forum: General Gameplay Discussion 03-13-2010, 06:49 AM
Replies: 107
Views: 791
Posted By Qandor
<p><cite>The_Cheeseman...

<p><cite>The_Cheeseman wrote:</cite></p><blockquote><p>Be glad that EQ2 is run by a company that is willing to make the kinds of sweeping changes that they feel will improve the game. Not everybody...
Forum: General Gameplay Discussion 03-13-2010, 06:38 AM
Replies: 52
Views: 417
Posted By Qandor
<p><cite>The_Cheeseman...

<p><cite>The_Cheeseman wrote:</cite></p><blockquote><p> It is my opinion that if a game company actually paid attention to their players and implemented all the most popular ideas, the game would be...
Forum: Expansions and Adventure Packs 03-13-2010, 03:03 AM
Replies: 9
Views: 314
Posted By Qandor
<p>Well it is about time for a Return of the Void...

<p>Well it is about time for a Return of the Void expansion. <ducks></p>
Forum: Expansions and Adventure Packs 03-13-2010, 02:58 AM
Replies: 46
Views: 391
Posted By Qandor
<p><cite>Gaige...

<p><cite>Gaige wrote:</cite></p><blockquote><p>After seeing SF I don't believe this team would be able to make a  Velious expansion without disappointing a lot of players so I hope they do something...
Forum: Tradeskill Discussion 03-13-2010, 02:46 AM
Replies: 12
Views: 174
Posted By Qandor
<p><cite>karnath...

<p><cite>karnath wrote:</cite></p><blockquote><p>.</p><p>there are only a few items that are different and interesting ..</p></blockquote><p>That would mean that carpenters have a few more than most...
Forum: Tradeskill Discussion 03-13-2010, 02:43 AM
Replies: 23
Views: 390
Posted By Qandor
<p><cite>infa wrote:</cite></p><blockquote><p>I...

<p><cite>infa wrote:</cite></p><blockquote><p>I found my T9 fragment gain to be on par with other tiers. Nothing seemed that far off to be noticable, at least.</p></blockquote><p>Seems fine to me...
Forum: General Gameplay Discussion 03-13-2010, 02:17 AM
Replies: 52
Views: 417
Posted By Qandor
<p><cite>shaunfletcher...

<p><cite>shaunfletcher wrote:</cite></p><blockquote><p><cite>standupwookie wrote:</cite></p><blockquote><p>EQ1 was exciting <span style="color: #ffff99;">(<span><span>to you</span>)</span></span>...
Forum: Tradeskill Discussion 03-11-2010, 02:57 PM
Replies: 35
Views: 415
Posted By Qandor
<p>Transmuting/adorning are not meant to be...

<p>Transmuting/adorning are not meant to be skilled up over night. Actually, it is far easier now than it used to be. I am sure though with repeated weeping they will stupefy this segment of crafting...
Forum: Developer Roundtable 03-09-2010, 10:40 PM
Replies: 222
Views: 4,255
Posted By Qandor
<p>The way I see it - it took 3 extra months to...

<p>The way I see it - it took 3 extra months to create 2/3's of an expansion. When are you going to release the rest of it?</p>
Forum: Look and Feel 03-04-2010, 04:00 PM
Replies: 14
Views: 305
Posted By Qandor
<p><cite>GlitterPaws...

<p><cite>GlitterPaws wrote:</cite></p><blockquote><p>Could it be possible that the Norrathian artist is showing that the work is lovingly master crafted and not mass produced?</p></blockquote><p>If...
Forum: Look and Feel 03-04-2010, 03:55 PM
Replies: 14
Views: 305
Posted By Qandor
<p><cite>Eveningsong...

<p><cite>Eveningsong wrote:</cite></p><blockquote><p>This is what the stained glass looks like when placed (on extreme quality, max settings):</p><p><img...
Forum: Tradeskill Discussion 03-04-2010, 12:23 PM
Replies: 95
Views: 302
Posted By Qandor
<p>Crafting of adventure gear, in general, is...

<p>Crafting of adventure gear, in general, is really ancient history here. Not Domino's fault since she must be constarined by the overall itemization plan (cough: assuming there is one). I often...
Forum: Expansions and Adventure Packs 03-03-2010, 02:52 PM
Replies: 68
Views: 510
Posted By Qandor
<p><cite>Maroger...

<p><cite>Maroger wrote:</cite></p><blockquote><p><cite>Danger@Guk wrote:</cite></p><blockquote><p>Just one expansion i would like to see the area look at least a little similar to what it used to...
Forum: Tradeskill Discussion 03-01-2010, 02:24 PM
Replies: 9
Views: 293
Posted By Qandor
<p><cite>Pauly@Befallen...

<p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p>Teir 2 - 1p50g</p><p>Teir 3 - 2p</p><p>Teir 4 - 2p75g</p><p>Teir 5 - 3p25g</p><p>That is what I charge per teir with my level 55 weaponsmith. ...
Forum: Tradeskill Discussion 02-22-2010, 08:12 PM
Replies: 4
Views: 208
Posted By Qandor
<p><cite>Whilhelmina@Storms...

<p><cite>Whilhelmina@Storms wrote:</cite></p><blockquote>Are you level 81 (tradeskill or adventure) ? If you're not, your cap is still at 400/400</blockquote><p>You nailed it. Brain freeze on my...
Forum: General Gameplay Discussion 02-22-2010, 02:47 PM
Replies: 9
Views: 115
Posted By Qandor
<p>Hope they didn't actually pay someone for that...

<p>Hope they didn't actually pay someone for that music. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /> Worst music ever.</p>
Forum: Tradeskill Discussion 02-21-2010, 01:01 AM
Replies: 4
Views: 208
Posted By Qandor
<p>Old transmuter here in that I was at 400 skill...

<p>Old transmuter here in that I was at 400 skill prior to expansion. Attempting to level adorning but thus far with 20 tier 8 adorning combines I have yet to get a single skillup. This is either a...
Forum: Tradeskill Discussion 02-20-2010, 03:28 AM
Replies: 21
Views: 362
Posted By Qandor
<p><cite>Skywarrior...

<p><cite>Skywarrior wrote:</cite></p><blockquote><p><cite>Qandor wrote:</cite></p><blockquote><p>So the spell rare for all 4 archetypes come off the same node? That seems to be beyond stupid. That...
Forum: Tradeskill Discussion 02-20-2010, 12:08 AM
Replies: 21
Views: 362
Posted By Qandor
<p>So the spell rare for all 4 archetypes come...

<p>So the spell rare for all 4 archetypes come off the same node? That seems to be beyond stupid. That was the solution to the loam problem?</p>
Forum: General Gameplay Discussion 02-18-2010, 08:36 PM
Replies: 9
Views: 156
Posted By Qandor
<p><cite>Thilus...

<p><cite>Thilus wrote:</cite></p><blockquote><p>Why don't I always hear the voices of the Quest givers? Most of the time I do hear the voice of the quest givers when he or she sends me out on a...
Forum: Expansions and Adventure Packs 02-17-2010, 04:57 PM
Replies: 25
Views: 266
Posted By Qandor
<p><cite>Detor...

<p><cite>Detor wrote:</cite></p><blockquote><p>Just got my Amazon order (6:30PM where I am), and the game box had no shrink wrap, the end of the it was open, and the stuff was going around the box. ...
Forum: Expansions and Adventure Packs 02-16-2010, 08:50 PM
Replies: 23
Views: 226
Posted By Qandor
<p><cite>Cusashorn...

<p><cite>Cusashorn wrote:</cite></p><blockquote><p>Long post...</p><p>The environments and backgrounds towards the entire expansion is what many people loved about it.</p><p>For starters, in order to...
Forum: General Gameplay Discussion 02-16-2010, 08:37 PM
Replies: 115
Views: 1,407
Posted By Qandor
<p><cite>Aule@Guk...

<p><cite>Aule@Guk wrote:</cite></p><blockquote><p>Why was the level cap raised if it doesn't take any real effort to hit the new level cap?</p></blockquote><p>A better question might be, since it...
Forum: General Gameplay Discussion 02-09-2010, 10:25 AM
Replies: 205
Views: 592
Posted By Qandor
<p>I suppose we should not be surprised. The...

<p>I suppose we should not be surprised. The history of EQ2 has pretty much been one of constant tinkering with mechanics. It has never really helped to improve the subscriber base and in fact has...
Forum: General Gameplay Discussion 01-22-2010, 09:43 PM
Replies: 41
Views: 458
Posted By Qandor
<p>Have a conjuror created in 2009 who has never...

<p>Have a conjuror created in 2009 who has never grouped, so obviously never raided or done any TSO instances and even he has 195 AA currently. It is incredibly easy to gain AA now. I really do not...
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