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Search: Posts Made By: Imago-Quem
Forum: Look and Feel 03-03-2011, 01:31 AM
Replies: 37
Views: 260
Posted By Imago-Quem
<p><strong><span style="color: #008000;">Hey...

<p><strong><span style="color: #008000;">Hey thanks everyone.  </span></strong></p><p><strong><span style="color: #008000;">I'm really glad to hear you guys/gals are enjoying my last 3 graphical...
Forum: Look and Feel 09-14-2010, 05:26 PM
Replies: 41
Views: 438
Posted By Imago-Quem
<p><cite>Detor...

<p><cite>Detor wrote:</cite></p><blockquote><p><cite>Daenee@Antonia Bayle wrote:</cite></p><blockquote><p>A note:  I have been able to make the solid black parts go away by turning Complex Shader...
Forum: Look and Feel 09-09-2010, 06:21 PM
Replies: 41
Views: 438
Posted By Imago-Quem
<p><cite>Chiyoiche@Antonia Bayle...

<p><cite>Chiyoiche@Antonia Bayle wrote:</cite></p><blockquote><p>do you still need dxdiags for this? ive had the same issue since launch of the white stuff <img...
Forum: Look and Feel 09-07-2010, 10:42 PM
Replies: 41
Views: 438
Posted By Imago-Quem
<p><cite>Xalmat...

<p><cite>Xalmat wrote:</cite></p><blockquote><p>You want the DXDiag posted here, or do you want it emailed/PMd?</p></blockquote><p><strong><span style="color: #008000;">Thanks.  Our labs will be...
Forum: Look and Feel 09-03-2010, 08:38 PM
Replies: 41
Views: 438
Posted By Imago-Quem
<p><strong><span style="color: #008000;">I'm...

<p><strong><span style="color: #008000;">I'm going to try and repro and fix this bug here but I need to get a couple DXDiag's from you guys who are seeing the solid white and/or black issues on Halas...
Forum: Performance Support 08-25-2010, 06:48 PM
Replies: 10
Views: 60
Posted By Imago-Quem
<p><cite>drakkenshield...

<p><cite>drakkenshield wrote:</cite></p><blockquote><p>When using GPU shadows, I get wavy lines on my screen, somewhat around and ahead of my character.  CPU shadows doesn't cause this, but GPU...
Forum: In Testing Feedback 07-27-2010, 09:31 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Mirander@Unrest...

<p><cite>Mirander@Unrest wrote:</cite></p><blockquote><p>A while ago I posted about a bug with Shader 3 (at least I think it's tied to the shaders) where shadows would flicker black for half a second...
Forum: In Testing Feedback 07-27-2010, 09:10 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Fendaria...

<p><cite>Fendaria wrote:</cite></p><blockquote><p><cite>Imago-Quem wrote:</cite></p><blockquote><p><span style="color: #008000;"><strong>Sorry, I was really sad to find out an in game toggle is...
Forum: In Testing Feedback 07-27-2010, 02:39 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Soresha...

<p><cite>Soresha wrote:</cite></p><blockquote><p>No screenshot for this one... the Stonebrunt druid ring is totally invisible under shader 3.0. Of course you still bump into the collisions for it...
Forum: In Testing Feedback 07-27-2010, 02:34 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Charn@Guk...

<p><cite>Charn@Guk wrote:</cite></p><blockquote><p>The shaders 3.0 are looking great . . . but I still will never use them.  The BIGGEST obstacle I face is, I play in full-screen mode.  There are...
Forum: Look and Feel 07-27-2010, 02:17 PM
Replies: 7
Views: 88
Posted By Imago-Quem
<p><cite>Diernes...

<p><cite>Diernes wrote:</cite></p><blockquote><p>Since the latest patch I can actually run shader 3 with stability and get better frame rates than shader 1! Good work dev's.</p><p>But now I have an...
Forum: In Testing Feedback 07-19-2010, 10:26 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Imago-Quem...

<p><cite>Imago-Quem wrote:</cite></p><blockquote><p><cite>Senya wrote:</cite></p><blockquote><p>Cherry Grove Furniture still has black inlays.  I <a...
Forum: In Testing Feedback 07-19-2010, 07:33 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Senya...

<p><cite>Senya wrote:</cite></p><blockquote><p>Cherry Grove Furniture still has black inlays.  I <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=478735" target="_blank">posted</a>...
Forum: In Testing Feedback 05-27-2010, 06:32 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Hypnotoad...

<p><cite>Hypnotoad wrote:</cite></p><blockquote><p>Do we continue to post stuff we find here or will there be a new thread in the "Look and Feel" forum instead.   If I missed a post about this, my...
Forum: Look and Feel 05-27-2010, 04:01 PM
Replies: 127
Views: 1,155
Posted By Imago-Quem
<p><strong><span style="color: #008000;">The one,...

<p><strong><span style="color: #008000;">The one, and only, EQ2 Shader 3.0 developer here,</span></strong></p><p><strong><span style="color: #008000;">What I'm hearing from most of you is things are...
Forum: In Testing Feedback 05-27-2010, 03:29 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Wossname...

<p><cite>Wossname wrote:</cite></p><blockquote><p><cite>Imago-Quem wrote:</cite></p><blockquote><p><strong><span style="color:...
Forum: In Testing Feedback 05-27-2010, 02:55 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Araxes@Antonia Bayle...

<p><cite>Araxes@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Imago-Quem wrote:</cite></p><blockquote><p><strong><span style="color: #008000;">The reason why EQ2 doesn't run AA natively is...
Forum: In Testing Feedback 05-27-2010, 02:35 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Rythalian@Crushbone...

<p><cite>Rythalian@Crushbone wrote:</cite></p><blockquote><p>It was the AA issue.  I like AA more than 3.0 at this point, tbh.</p><p>Even with AA turned off, though, I still cannot zone into my house...
Forum: In Testing Feedback 05-27-2010, 02:32 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Jushara@Antonia Bayle...

<p><cite>Jushara@Antonia Bayle wrote:</cite></p><blockquote><p>Any fix coming for kerran fur? my formerly white fur with black spots, is now charcoal grey. with darker bits. Horse hide seems to...
Forum: Developer Roundtable 05-25-2010, 09:43 PM
Replies: 193
Views: 4,170
Posted By Imago-Quem
<p><cite>Anestacia...

<p><cite>Anestacia wrote:</cite></p><blockquote><p>I think the update is wonderful so far.  I have not experienced it all yet, but I do have a concern with the Shader 3.  On the things that it works...
Forum: Developer Roundtable 05-25-2010, 09:37 PM
Replies: 193
Views: 4,170
Posted By Imago-Quem
<p><cite>Starseeker@Crushbone...

<p><cite>Starseeker@Crushbone wrote:</cite></p><blockquote><p>Having 3 issues, one may be an ongoing issue.</p><p>1. When I turn on shader 3, heat particle effects on the Lava carpet, and conjuror...
Forum: Developer Roundtable 05-25-2010, 09:32 PM
Replies: 193
Views: 4,170
Posted By Imago-Quem
<p><cite>PattontheGen...

<p><cite>PattontheGen wrote:</cite></p><blockquote><p>Well i have been waiting for Shader 3.0 for a long time now, but it is lacking to say the least. Everything seem rather dark.</p><p>On another...
Forum: In Testing Feedback 05-25-2010, 03:45 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><strong><span style="color: #008000;">We're...

<p><strong><span style="color: #008000;">We're walking through the game adjusting models, armor, and objects that have come out too dark (or "wrong" in any way).  It's a large game so not everything...
Forum: In Testing Feedback 05-25-2010, 02:16 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Araxes@Antonia Bayle...

<p><cite>Araxes@Antonia Bayle wrote:</cite></p><blockquote><p>Unfortunately not all people can use AA with the more recent (i.e. 190.xx) nvidia driver WITHOUT using the forced .ini command.  (To my...
Forum: In Testing Feedback 05-25-2010, 02:12 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Child@Unrest...

<p><cite>Child@Unrest wrote:</cite></p><blockquote><p><cite>Imago-Quem wrote:</cite></p><blockquote><p><cite>Child@Unrest wrote:</cite></p><blockquote><p>@imago - i know that, i was just telling nrth...
Forum: In Testing Feedback 05-24-2010, 11:01 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Child@Unrest...

<p><cite>Child@Unrest wrote:</cite></p><blockquote><p>@imago - i know that, i was just telling nrth how to temporarily (or permanatly) enable it for now so that he won't be a sad...
Forum: In Testing Feedback 05-24-2010, 10:55 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Child@Unrest...

<p><cite>Child@Unrest wrote:</cite></p><blockquote><p><cite>NrthnStar5 wrote:</cite></p><blockquote><p>I just read in tomorrows patch notes that the .ini line to enable AA cannot be used with Shader...
Forum: In Testing Feedback 05-24-2010, 09:59 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Lalanu...

<p><cite>Lalanu wrote:</cite></p><blockquote><p><cite>Murrytmds wrote:</cite></p><blockquote><p>yeah zone blackout has been an issue for me since 3.0 was first put on test. Latest build it dosnt just...
Forum: In Testing Feedback 05-24-2010, 05:27 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Lalanu...

<p><cite>Lalanu wrote:</cite></p><blockquote><p><cite>Bunji wrote:</cite></p><blockquote><p>Has anyone seen the wireframe or zone blacking out issues since last night's Test...
Forum: In Testing Feedback 05-24-2010, 05:26 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Guy De Alsace...

<p><cite>Guy De Alsace wrote:</cite></p><blockquote><p>Any news on being able to use CPU shadows? I am unable to use anything but GPU shadows with Shader 3. If I try to select CPU it just goes...
Forum: In Testing Feedback 05-24-2010, 03:00 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Titigabe...

<p><cite>Titigabe wrote:</cite></p><blockquote><p>will you also fix this kind of bugs in folliages?</p><p><a title="ImageShack - Image And Video Hosting"...
Forum: In Testing Feedback 05-21-2010, 02:41 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>psistorm...

<p><cite>psistorm wrote:</cite></p><blockquote><p>Woo - im looking forward to it <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p><p>Though just one thing, did you...
Forum: In Testing Feedback 05-20-2010, 10:30 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><strong><span style="color: #008000;">Thanks...

<p><strong><span style="color: #008000;">Thanks everyone for your testing!</span></strong></p><p><strong><span style="color: #008000;">Some cosmetic bugs still exist but are planned to be ironed out...
Forum: In Testing Feedback 05-19-2010, 03:27 PM
Replies: 2
Views: 125
Posted By Imago-Quem
<p><cite>Wrapye...

<p><cite>Wrapye wrote:</cite></p><blockquote><p>Preface:  My system is running XP x64, with an NVidia GTX260, running 197.13 drivers.</p><p>Shader 3.0:  Within a minute I will have an effect...
Forum: In Testing Feedback 05-19-2010, 02:43 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Guy De Alsace...

<p><cite>Guy De Alsace wrote:</cite></p><blockquote><p>Was on yesterday and the entire screen would go black when the tracking "wisp" appears with the exception of the wisp itself.</p><p>Also...
Forum: In Testing Feedback 05-19-2010, 02:22 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Necroluvin@Nagafen...

<p><cite>Necroluvin@Nagafen wrote:</cite></p><blockquote><p>Thats with shader 3.0 on....</p><p>(let the picture do the talking)</p><p><span style="color: #008000;"><strong><a...
Forum: In Testing Feedback 05-19-2010, 02:06 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>EtoilePirate...

<p><cite>EtoilePirate wrote:</cite></p><blockquote><p><cite>Bremer wrote:</cite></p><blockquote><p><cite>Guy De Alsace wrote:</cite></p><blockquote><p>Many cloaks show up as a uniform colour - though...
Forum: Norrathian Homeshow 05-17-2010, 09:27 PM
Replies: 16
Views: 296
Posted By Imago-Quem
<p><cite>Senya wrote:</cite></p><blockquote><p>If...

<p><cite>Senya wrote:</cite></p><blockquote><p>If you are like me and loved the cherry grove furniture you may be in for a suprise with the new shader system that goes live on the 25th. </p><p>My...
Forum: In Testing Feedback 05-13-2010, 06:43 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite><a href="mailto<img...

<p><cite><a href="mailto<img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />aervon@Nektulos">Daervon@Nektulos</a> wrote:</cite></p><blockquote><p>I'm not sure if this...
Forum: In Testing Feedback 05-13-2010, 06:38 PM
Replies: 8
Views: 40
Posted By Imago-Quem
<p><cite>Drood2...

<p><cite>Drood2 wrote:</cite></p><blockquote><p>Is anyone else able to log onto the test server?</p></blockquote><p><strong><span style="color: #008000;">Pretty sure it's disabled at the...
Forum: In Testing Feedback 05-12-2010, 02:21 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><strong><span style="color: #008000;">Thanks...

<p><strong><span style="color: #008000;">Thanks everyone for your input.  I submitted a fix for the missing objects late last night.  It has to pass through QA to make sure it's a valid fix.  Then...
Forum: In Testing Feedback 05-10-2010, 03:27 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Child@Unrest...

<p><cite>Child@Unrest wrote:</cite></p><blockquote><p>problem..... big problem.....</p><p>when you force AA on via Nvidia Control Panel, and turn Shader 3.0 on, every single object in the game in a...
Forum: In Testing Feedback 05-10-2010, 03:14 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><strong><span style="color: #008000;">We're...

<p><strong><span style="color: #008000;">We're looking into the missing objects issue right now.  Currently it is not happening on any of our systems in house [that we've tried so far].  It likely...
Forum: In Testing Feedback 05-05-2010, 05:05 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Stormdove...

<p><cite>Stormdove wrote:</cite></p><blockquote><p>Just wanted to say Thank You <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" />  The 3.0 is coming along...
Forum: In Testing Feedback 05-05-2010, 04:54 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Child@Unrest...

<p><cite>Child@Unrest wrote:</cite></p><blockquote><p><cite>Imago-Quem wrote:</cite></p><blockquote><p><strong><span style="color: #339966;">Wow, a lot of posts here.  Busy...
Forum: In Testing Feedback 05-05-2010, 04:51 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Child@Unrest...

<p><cite>Child@Unrest wrote:</cite></p><blockquote><p>well, honestly the shine my my ratonga's fur looks identicle in rain or dry places.</p><p>also, frankly, i like it. it's very inacurate, yes, but...
Forum: In Testing Feedback 05-05-2010, 04:24 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Child@Unrest...

<p><cite>Child@Unrest wrote:</cite></p><blockquote><p>tried the new patch, for the most part, bravo <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>one thing i...
Forum: In Testing Feedback 05-05-2010, 03:40 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Taabissa@Najena...

<p><cite>Taabissa@Najena wrote:</cite></p><blockquote><p>I'm going to post here with SS, but as links to them simply because I don't want to resize them for this, and posting them as inline will make...
Forum: In Testing Feedback 05-05-2010, 03:38 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><cite>Cyliena@Everfrost...

<p><cite>Cyliena@Everfrost wrote:</cite></p><blockquote><p>I submitted a bug report (actually a ton, but this one is more urgent) about this a little bit ago:</p><p>My husband created a Dwarf Templar...
Forum: In Testing Feedback 05-03-2010, 11:06 PM
Replies: 538
Views: 4,049
Posted By Imago-Quem
<p><strong><span style="color: #339966;">Wow, a...

<p><strong><span style="color: #339966;">Wow, a lot of posts here.  Busy weekends?</span></strong></p><p><strong><span style="color: #339966;">Not sure if I'll have time to get through all of your...
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