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Search: Posts Made By: JShield
Forum: Developer Roundtable 10-03-2012, 01:40 PM
Replies: 179
Views: 15,748
Posted By JShield
<p><div><p>From the people I've personally talked...

<p><div><p>From the people I've personally talked to since this thread was posted the common problem was the lockouts were a turn off and seemed in your face.  For this I would suggest topical...
Forum: Developer Roundtable 10-01-2012, 07:44 PM
Replies: 179
Views: 15,748
Posted By JShield
<p><cite>Ulrichvon...

<p><cite>Ulrichvon wrote:</cite></p><blockquote><p><cite>Aelore@Butcherblock wrote:</cite></p><blockquote><p>I understand where you are coming from if most the players are at the end, it's necessity...
Forum: Developer Roundtable 10-01-2012, 06:46 PM
Replies: 179
Views: 15,748
Posted By JShield
<p><cite>Ulrichvon...

<p><cite>Ulrichvon wrote:</cite></p><blockquote><p><cite>salty21db wrote:</cite></p><blockquote><p>Guys really need to quit with this rush, fast, hurry motto.  MMOs aren't meant to really end unless...
Forum: Developer Roundtable 09-29-2012, 07:30 AM
Replies: 179
Views: 15,748
Posted By JShield
<p>Well said Malokar</p><p>Although there is a...

<p>Well said Malokar</p><p>Although there is a tight market for MMOs EQ2 has unique features that already set it apart from other titles. Integrating features that accentuate what EQ2 already has...
Forum: Developer Roundtable 09-27-2012, 12:35 AM
Replies: 179
Views: 15,748
Posted By JShield
<p><cite>Ulrichvon...

<p><cite>Ulrichvon wrote:</cite></p><blockquote><p><cite>Aelore@Butcherblock wrote:</cite></p><blockquote><p>If they would only play to be towards "endgame" how long would they stay? Balance that to...
Forum: Developer Roundtable 09-26-2012, 07:00 PM
Replies: 179
Views: 15,748
Posted By JShield
<p><cite>Ulrichvon...

<p><cite>Ulrichvon wrote:</cite></p><blockquote><p><cite>Freejazzlive wrote:</cite></p><blockquote><p>I would suggest that doing this will kill the game even further -- especially at lower levels --...
Forum: Developer Roundtable 09-25-2012, 07:28 PM
Replies: 179
Views: 15,748
Posted By JShield
<p style="margin: 0in 0in 0pt;"><span...

<p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: Calibri;">A few more ideas that I think could perk people’s interest:</span></span></p><p style="margin: 0in...
Forum: Developer Roundtable 09-25-2012, 05:20 PM
Replies: 179
Views: 15,748
Posted By JShield
<p style="margin: 0in 0in 0pt;"><span...

<p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: Calibri;">There are a lot of good ideas posted so far, more than I could possible quote to second them...
Forum: General Gameplay Discussion 06-08-2012, 12:10 PM
Replies: 347
Views: 5,904
Posted By JShield
<p><cite>Gravy...

<p><cite>Gravy wrote:</cite></p><blockquote><p><cite>Marnus@Antonia Bayle wrote:</cite></p><blockquote><p>As someone who just recently bought a year non recurring sub with sc in december when they...
Forum: General Gameplay Discussion 06-04-2012, 03:17 PM
Replies: 212
Views: 2,424
Posted By JShield
<p><cite>thorn...

<p><cite>thorn wrote:</cite></p><blockquote><p>Lol, first of all, most ppl play their toon in 3rd or 1st person. How big are other players when you interact with them, do you really pay any...
Forum: General Gameplay Discussion 06-04-2012, 02:02 AM
Replies: 212
Views: 2,424
Posted By JShield
<p><cite>Laenai@Oasis...

<p><cite>Laenai@Oasis wrote:</cite></p><blockquote><p><cite>Aelore@Butcherblock wrote:</cite></p><blockquote><p> Genea pig or not <strong>EQ2 players are getting a lot of love and I hope every one is...
Forum: General Gameplay Discussion 06-03-2012, 07:03 PM
Replies: 212
Views: 2,424
Posted By JShield
<p><cite>Avirodar@Oasis...

<p><cite>Avirodar@Oasis wrote:</cite></p><blockquote><p><cite>Aelore@Butcherblock wrote:</cite></p><blockquote><p>How about Forbes:</p><p><a...
Forum: General Gameplay Discussion 06-03-2012, 05:18 PM
Replies: 212
Views: 2,424
Posted By JShield
<p>How about...

<p>How about Forbes:</p><p><a...
Forum: General Gameplay Discussion 06-03-2012, 04:45 PM
Replies: 212
Views: 2,424
Posted By JShield
<p> I think if you could disable SOEmote on...

<p> I think if you could disable SOEmote on individuals by right clicking them "area channels" would be another leap using this technology.  Having them teathered to your VoIP channels is a great...
Forum: General Gameplay Discussion 06-03-2012, 04:25 PM
Replies: 212
Views: 2,424
Posted By JShield
<p><cite>Avirodar@Oasis...

<p><cite>Avirodar@Oasis wrote:</cite></p><blockquote><p><span style="color: #ffff99;">*Please don't quote forum violations*</span></p></blockquote><p> That's my point, in each of those situations the...
Forum: General Gameplay Discussion 06-03-2012, 01:43 PM
Replies: 212
Views: 2,424
Posted By JShield
<p><cite>Avirodar@Oasis...

<p><cite>Avirodar@Oasis wrote:</cite></p><blockquote><p><cite>Aelore@Butcherblock wrote:</cite></p><blockquote><p> Forums or general chat for that matter is never a good cross section of an MMO's...
Forum: General Gameplay Discussion 06-03-2012, 07:31 AM
Replies: 18
Views: 622
Posted By JShield
<p><cite>Frixem@Unrest_old...

<p><cite>Frixem@Unrest_old wrote:</cite></p><blockquote><p>Hey all! Well, last I checked it isn't may anymore, lemme check again... nope, still not may anymore, seems june has kicked in, wonder where...
Forum: General Gameplay Discussion 06-03-2012, 01:18 AM
Replies: 212
Views: 2,424
Posted By JShield
<p> Forums or general chat for that matter is...

<p> Forums or general chat for that matter is never a good cross section of an MMO's community. Sure they are the most vocal and are great for keeping things honest but most people just want to play....
Forum: General Gameplay Discussion 06-03-2012, 12:57 AM
Replies: 72
Views: 980
Posted By JShield
<p>They seem to be creating two seperate Plane of...

<p>They seem to be creating two seperate Plane of Knowledge zones to get people together again. I understand the attachment to our own home areas but hardly anyone used them or the greater part of...
Forum: General Gameplay Discussion 06-02-2012, 07:00 PM
Replies: 97
Views: 2,307
Posted By JShield
<p> Competitive endgame = sub, that much should...

<p> Competitive endgame = sub, that much should be obvious. Wanting to reach the end of a game that you paid for in the form of an expansion? I can see that. If they flagged quest rewards then...
Forum: General Gameplay Discussion 06-02-2012, 02:27 AM
Replies: 212
Views: 2,424
Posted By JShield
<p><cite>Gravy...

<p><cite>Gravy wrote:</cite></p><blockquote><p><cite>S_M_I_T_E wrote:</cite></p><blockquote><p>As I posted in the announcement thread.  Great to see innovation that will help the entire...
Forum: General Gameplay Discussion 06-01-2012, 07:25 PM
Replies: 212
Views: 2,424
Posted By JShield
<p> This feature was already teased by...

<p> This feature was already teased by Smokejumper regarding EQNext so I assume it will be there as well. It's another level of communication and life-like action in the game, I think it's great....
Forum: Tips, Tricks, and New Player Questions 09-30-2011, 04:51 PM
Replies: 21
Views: 394
Posted By JShield
<p><p>I was also thinking back on my EQ live days...

<p><p>I was also thinking back on my EQ live days and remembering how fun it was. You were always looking for a group because at level content was group oriented unless you wanted to take an eternity...
Forum: Expansions and Adventure Packs 09-28-2011, 03:34 PM
Replies: 33
Views: 740
Posted By JShield
<p style="margin: 0in 0in 0pt;"><span...

<p style="margin: 0in 0in 0pt;"><span style="font-family: Arial; font-size: 10pt;">Five to ten people putting out nice dungeons would make it worth while for the entire player base, IMO.<span...
Forum: Brigand 12-19-2006, 07:11 AM
Replies: 13
Views: 74
Posted By JShield
Boy am I glad that I stopped playing my Brig in...

Boy am I glad that I stopped playing my Brig in the 20's for this is a testimate to our wonderful community, GL to you Mirrow :robothappy:
Forum: Shadowknight 02-11-2006, 10:33 PM
Replies: 5
Views: 83
Posted By JShield
<div></div><div></div><div></div><div></div><div>P...

<div></div><div></div><div></div><div></div><div>Probably depends on your playing style and preference.  With a small playing time (me too lol) I'm going to assume that you will be soloing a good...
Forum: History and Lore 02-02-2006, 02:08 AM
Replies: 100
Views: 2,231
Posted By JShield
<div>The one thing that surprised me in his bio...

<div>The one thing that surprised me in his bio for EQ2 was that he was widowed.  To who I'm not sure but for someone who "turned" and seeks such power it would be good to know how that ties in.  I'm...
Forum: Shadowknight 02-02-2006, 01:37 AM
Replies: 14
Views: 233
Posted By JShield
<div></div><div></div><div></div>That would be a...

<div></div><div></div><div></div>That would be a great thing for us strictly from an enjoyment standpoint.  My guess at why mage classes get graphic upgrades within each spell is because having a pet...
Forum: Shadowknight 01-26-2006, 08:17 AM
Replies: 19
Views: 189
Posted By JShield
<div></div><p>Wow, I got quite a bit of attention...

<div></div><p>Wow, I got quite a bit of attention in that last post.  Well the reason I mentioned the inspections is because to me that was the reason for invasion.  The US was inforcing what the UN...
Forum: Shadowknight 01-26-2006, 02:58 AM
Replies: 19
Views: 189
Posted By JShield
<div></div><p>1.  I like my SK as it is and...

<div></div><p>1.  I like my SK as it is and welcome any positive changes.  Though as you can see I'm not at the proposed problem level and don't group much anyways.</p><p>And the Bonus...
Forum: Shadowknight 12-22-2005, 10:55 PM
Replies: 67
Views: 775
Posted By JShield
<P>I second, third or 100th the notion that this...

<P>I second, third or 100th the notion that this needs to be <FONT size=7>stuck</FONT>.  I use this thread exclusively when I want to know what I'm really getting as I go through levels.  Much...
Forum: Shadowknight 12-20-2005, 11:17 PM
Replies: 6
Views: 64
Posted By JShield
<SPAN> <DIV>"With LU 18, Procs will now only...

<SPAN> <DIV>"With LU 18, Procs will now only happen upon a successful attack with the Primary weapon, except where the weapon has it's own innate proc."</DIV></SPAN> <P><SPAN></SPAN> </P> <P><SPAN>It...
Forum: Shadowknight 12-06-2005, 04:55 AM
Replies: 16
Views: 245
Posted By JShield
<DIV> <P><SPAN>1. What do you like about your...

<DIV> <P><SPAN>1. What do you like about your class?</SPAN></P> <P><SPAN>    a.  <FONT color=#ff6600>The variety of skills and abilities we get that promote strategy more...
Forum: Shadowknight 11-23-2005, 12:44 AM
Replies: 7
Views: 134
Posted By JShield
<BR> <BLOCKQUOTE> <HR> Just wish the [expletive...

<BR> <BLOCKQUOTE> <HR> Just wish the [expletive haxx0red by Raijinn] pet would stay out until it died or better yet give it a 30 min time limit.  Just dont like the fact that as soon as the mob dies...
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