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Search: Posts Made By: Zegon
Forum: Items and Equipment 12-18-2011, 02:43 AM
Replies: 7
Views: 116
Posted By Zegon
Still bugged even after they've sent a bunch of...

Still bugged even after they've sent a bunch of other items through the stat 'fixer'.
Forum: Performance Support 12-14-2011, 09:28 PM
Replies: 0
Views: 88
Posted By Zegon
<p>As of todays (yesterday's?) patch (12/14/11),...

<p>As of todays (yesterday's?) patch (12/14/11), I haven't been able to log into the guildhall at all on any of my characters.  It's a T1 guild hall with, well, not a small amount of items but much...
Forum: Items and Equipment 12-07-2011, 06:23 PM
Replies: 1
Views: 98
Posted By Zegon
These were supposed to be fixed, but they haven't...

These were supposed to be fixed, but they haven't been fixed despite the problem being known for months now. Can we please get some attention here? They're basically worthless trash drops right now,...
Forum: General Tech Support Questions 06-10-2011, 01:29 PM
Replies: 1,548
Views: 12,193
Posted By Zegon
<ul><span><li>Were you grouping, solo, or...

<ul><span><li>Were you grouping, solo, or raiding? - Soloing</li><li>What zone were you in? - Zoning from Kylong Plains to Guild Hall</li><li>What level is your character? - 73</li><li>What race is...
Forum: Items and Equipment 05-29-2011, 11:23 AM
Replies: 11
Views: 87
Posted By Zegon
<p>While death-prevents don't work, self-rezes...

<p>While death-prevents don't work, self-rezes will.  So Rebirth (druid AA ability) and the new Cleric one that lets them rez themselves can get you through it solo.  As can a Draught of Second...
Forum: In Testing Feedback 05-02-2011, 02:23 AM
Replies: 25
Views: 135
Posted By Zegon
AoE auto attack USED to work only off of the...

AoE auto attack USED to work only off of the main-hand. It was changed in the middle of Sentinel's Fate to work with off-hand swings as well.
Forum: In Testing Feedback 04-29-2011, 05:58 PM
Replies: 25
Views: 135
Posted By Zegon
I think what the dev team needs to look at with...

I think what the dev team needs to look at with any of our abilities is compare them to things other classes hit buttons to activate. Any of our CAs would be bottom-of-the-line on almost every other...
Forum: Berserker 04-29-2011, 01:02 PM
Replies: 6
Views: 231
Posted By Zegon
<p><cite>remer...

<p><cite>remer wrote:</cite></p><blockquote><blockquote><ul><li>Lost Adrenaline no longer prevents Berserk and no longer cause interrupts.</li><li>Adrenal Flow can now be modified by...
Forum: Berserker 04-29-2011, 01:49 AM
Replies: 73
Views: 711
Posted By Zegon
Quick heads-up, some/all of the changes Xelgad...

Quick heads-up, some/all of the changes Xelgad was referring to in this thread are now up on test. As this is for discussing live content and not test content, I'll leave it at post, comment, and...
Forum: Items and Equipment 04-28-2011, 01:16 PM
Replies: 13
Views: 254
Posted By Zegon
Just a note, isn't the +10% extra health an extra...

Just a note, isn't the +10% extra health an extra +10% of your maximum health? So at least 2k? I have the similar adornment for my troubador from last expansion (focus for Dance of Blades for +10%...
Forum: Zones and Population 04-22-2011, 04:28 PM
Replies: 83
Views: 505
Posted By Zegon
<p><cite>Gninja wrote:</cite></p><blockquote><p>I...

<p><cite>Gninja wrote:</cite></p><blockquote><p>I have been looking at the second floor trash amount this morning as that seems to be a major part of why people are claiming the zone takes so...
Forum: Tradeskill Discussion 04-08-2011, 06:50 PM
Replies: 83
Views: 496
Posted By Zegon
Maybe I'm not old-timey enough, or I just blocked...

Maybe I'm not old-timey enough, or I just blocked it from my memory (I did have a tradeskiller before the initial removal of subcombines), but I can't put a noun to WORTs. Still, I love the current...
Forum: Community News 04-06-2011, 01:23 PM
Replies: 199
Views: 859
Posted By Zegon
Don't know if it's been mentioned above, but is...

Don't know if it's been mentioned above, but is Freeport going to get enough of a facelift to NOT be a slumtown? That's always bugged me: Just because it's evil doesn't mean it's gotta be fugly.
Forum: General Gameplay Discussion 04-02-2011, 01:26 PM
Replies: 325
Views: 1,779
Posted By Zegon
I think the reason you're seeing so much MA on...

I think the reason you're seeing so much MA on gear is healers and mages can take full benefit of potency while fighters and scouts cannot (potency doesn't affect auto-attack at all). Even with so...
Forum: General Gameplay Discussion 03-30-2011, 03:39 PM
Replies: 325
Views: 1,779
Posted By Zegon
<p><cite>Geothe...

<p><cite>Geothe wrote:</cite></p><blockquote><p><cite>JoarAddam wrote:</cite></p><blockquote><p><cite>Geothe wrote:</cite></p><blockquote><p>So much for "No more nerfs"[Removed for...
Forum: General Gameplay Discussion 03-29-2011, 02:15 PM
Replies: 325
Views: 1,779
Posted By Zegon
<p><cite>Atan@Unrest...

<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Ironcleaver wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>If we can't have MA, then we need other...
Forum: General Gameplay Discussion 03-29-2011, 02:12 PM
Replies: 325
Views: 1,779
Posted By Zegon
I also forgot to mention, but I find it...

I also forgot to mention, but I find it surprising: You said in the topic of your statement, SmokeJumper, that the itemization changes were NOT nerfs. And yet we're finding large number of them....
Forum: General Gameplay Discussion 03-29-2011, 02:09 PM
Replies: 325
Views: 1,779
Posted By Zegon
Still looking for upgrades in instances from my...

Still looking for upgrades in instances from my PQ gear. I saved up some of the stuff from ToFS and the Rime zones in hopes it would actually be updated, but no dice. At the moment, conservative is a...
Forum: Tradeskill Discussion 03-27-2011, 10:53 PM
Replies: 47
Views: 398
Posted By Zegon
<p>Completed it a little ago with some lag...

<p>Completed it a little ago with some lag killing me the first four attempts at the combine (death prevent kept one from killing me).  Had about 90 seconds left when I placed the last gem.</p><p>I...
Forum: General Gameplay Discussion 03-25-2011, 07:46 PM
Replies: 27
Views: 201
Posted By Zegon
<p>Guys, guys, it's okay.  Because Dark Elves get...

<p>Guys, guys, it's okay.  Because Dark Elves get a 15% boost to run speed while stealthed, a temp buff better than most class buffs, and extra double-attack.</p><p>(Oh, we're not in RoK...
Forum: Tradeskill Discussion 03-25-2011, 04:05 PM
Replies: 6
Views: 90
Posted By Zegon
<p>Like Niami said, it'll reset on its own. ...

<p>Like Niami said, it'll reset on its own.  Bummer about you deleting your quest, I was getting hammered by lag when I was doing it on my crafter.  Died three times (not including the death...
Forum: Berserker 03-25-2011, 03:38 PM
Replies: 73
Views: 711
Posted By Zegon
<p><cite>Bremer wrote:</cite></p><blockquote>I...

<p><cite>Bremer wrote:</cite></p><blockquote>I hope the changes include some improvements to the Berserker CAs (taunt components on Jeering Onslaught, Weapon Counter, Rampage or something similar)....
Forum: Berserker 03-22-2011, 08:23 PM
Replies: 73
Views: 711
Posted By Zegon
<p>That's great.  That's where exploding heart...

<p>That's great.  That's where exploding heart should be, then.</p>
Forum: Berserker 03-22-2011, 08:20 PM
Replies: 3
Views: 193
Posted By Zegon
<p>There's another reason this AA line is pretty...

<p>There's another reason this AA line is pretty worthless.  It doesn't even work as described.  If you get knocked down below 50% max health, go back above, then knocked down again, the buff won't...
Forum: Berserker 03-22-2011, 08:17 PM
Replies: 73
Views: 711
Posted By Zegon
<p><cite>Xelgad...

<p><cite>Xelgad wrote:</cite></p><blockquote><div><div><div>Hey guys, thanks for the thread!</div> <div> </div> <div>We've got a bunch of quick fixes for these issues on the way. They'll be live by...
Forum: Items and Equipment 03-06-2011, 09:18 PM
Replies: 20
Views: 639
Posted By Zegon
On the topic of PQ armor, is the plate armor...

On the topic of PQ armor, is the plate armor supposed to lose blue stats when you go to the higher tiers? Going from Demolishing to Woe armor, in many respects, makes you lose a number of nice to...
Forum: General Gameplay Discussion 08-19-2010, 04:15 PM
Replies: 407
Views: 3,890
Posted By Zegon
<p><cite>Rothgar...

<p><cite>Rothgar wrote:</cite></p><blockquote><p><cite>vexrm wrote:</cite></p><blockquote><p>Could we have a full list of release notes please? I know this wasn't the only change that slipped...
Forum: In Testing Feedback 07-27-2010, 02:31 PM
Replies: 693
Views: 2,646
Posted By Zegon
<p><cite>Buffrat@Unrest...

<p><cite>Buffrat@Unrest wrote:</cite></p><blockquote><p><cite>Wasuna wrote:</cite></p><blockquote><p>Gear doesn't give you AoE life taps. Gear doesn't give you wards. Gear doesn't give you single...
Forum: In Testing Feedback 07-27-2010, 01:35 PM
Replies: 693
Views: 2,646
Posted By Zegon
Speaking as someone who has done some pretty...

Speaking as someone who has done some pretty silly stuff on my tank, the issue isn't fighter heals but gear. Most of my self-healing comes from gear procs, lifetap procs from equipment, etc. I run...
Forum: In Testing Feedback 07-27-2010, 12:50 PM
Replies: 693
Views: 2,646
Posted By Zegon
Just wondering if they're going to make other...

Just wondering if they're going to make other classes not crit on some things too while they're at it. "Yeah, Priests? You can't crit on your spells. And mages? Can't crit on your melee hits. Have...
Forum: Fighter's Arena 07-27-2010, 12:46 PM
Replies: 33
Views: 422
Posted By Zegon
It'll affect all the fighters. Brawlers have...

It'll affect all the fighters. Brawlers have things like mend, and berserkers have reactive heals. Even guardians, as well as every tank now, has a death prevent, which can and does crit. I know the...
Forum: Spells, Abilities, and General Class Discussion 07-02-2010, 07:49 PM
Replies: 3
Views: 167
Posted By Zegon
<p>I've been doing a few tests recently, and...

<p>I've been doing a few tests recently, and noticed that my survivability shoots through the floor whenever I'm feared.  Now, as far as I know, fear just makes you run away and turn your back on the...
Forum: Tradeskill Discussion 07-01-2010, 05:18 PM
Replies: 91
Views: 299
Posted By Zegon
Chiming in on the lack-of-fragments: My guild's...

Chiming in on the lack-of-fragments: My guild's been storing up transmuting materials for quite a while now, and in T9 we've had a real lack of fragments. It's gotten to the situation that our...
Forum: Developer Roundtable 07-01-2010, 11:22 AM
Replies: 54
Views: 1,814
Posted By Zegon
Last night in Perah Celsis's Abominable...

Last night in Perah Celsis's Abominable Laboratory on MM, we were getting slightly longer lag delays (anywhere from .4 to 1 second) in our abilities initially (7:40ish CST), but it cleared up once we...
Forum: Berserker 06-18-2010, 12:24 PM
Replies: 3
Views: 173
Posted By Zegon
Dual-wielding 6.0 sec delay weapons let you spam...

Dual-wielding 6.0 sec delay weapons let you spam combat arts will little chance of delaying your auto-attack (assuming you know when to stop), and give you a nice initial hit on your hate. However,...
Forum: Illusionist 06-07-2010, 08:40 PM
Replies: 45
Views: 403
Posted By Zegon
I'd guess it's caused by latency between the...

I'd guess it's caused by latency between the client and the server. Maybe you could have a GM reproduce it?
Forum: Illusionist 05-21-2010, 01:04 PM
Replies: 35
Views: 220
Posted By Zegon
<p><cite>Banditman...

<p><cite>Banditman wrote:</cite></p><blockquote><p>You are giving them far too much credit.  These are NOT new developments.  This is the same old same old.  Nothing, repeat, nothing has changed...
Forum: General Gameplay Discussion 05-07-2010, 03:48 PM
Replies: 347
Views: 1,510
Posted By Zegon
<p>You've heard all the great things about the...

<p>You've heard all the great things about the tradeskill system before, and all the negative, so I'll cut straight to the ideas.  More interactivity when crafting, or less.  It's at a middle-ground...
Forum: General Gameplay Discussion 04-29-2010, 12:35 PM
Replies: 1,204
Views: 9,740
Posted By Zegon
<p>Frozen halflings are the way all halflings...

<p>Frozen halflings are the way all halflings should start!  I don't know, removing them as starting cities is just a bad move, and seems like it'll end up making them even more vacant than they...
Forum: Berserker 04-12-2010, 03:48 PM
Replies: 7
Views: 140
Posted By Zegon
You know why that is. Because they want us in...

You know why that is. Because they want us in groups to make it so other people in the group can carry all their phat lewt. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0"...
Forum: Items and Equipment 03-31-2010, 08:25 PM
Replies: 10
Views: 232
Posted By Zegon
It seems that the new way of things is symbols,...

It seems that the new way of things is symbols, weapons, shields, and charms, as a general rule, won't have resists, while the jewelry and armor will.
Forum: General Gameplay Discussion 03-25-2010, 07:33 PM
Replies: 295
Views: 1,647
Posted By Zegon
<p>Or maybe perhaps we can have the +hate gain...

<p>Or maybe perhaps we can have the +hate gain cap increased.</p>
Forum: Zones and Population 03-22-2010, 04:52 PM
Replies: 82
Views: 1,036
Posted By Zegon
<p>The hole zones are fun, if tedious at...

<p>The hole zones are fun, if tedious at points.</p><p>- I've had Spirit's Resonance bug out on me on the graveyard mob: didn't spawn even though we killed all the imps.  We even had the ranger track...
Forum: Berserker 02-25-2010, 02:10 PM
Replies: 23
Views: 224
Posted By Zegon
<p>On the topic of crits, potency, +amount, and...

<p>On the topic of crits, potency, +amount, and our self-heals, anyone notice that the Warding Berserk also seems to be affected?  I've been getting wards for over 300.  Now only if they'd let Blood...
Forum: Items and Equipment 02-23-2010, 05:34 PM
Replies: 54
Views: 238
Posted By Zegon
<p>Putting forward another vote to 'stupidest...

<p>Putting forward another vote to 'stupidest itemization idea ever' on the no-resist train.  Only a few pieces (like neck, cloak, and charms) will be getting upgrades for me from the previous tier...
Forum: Tradeskill Discussion 02-23-2010, 12:29 AM
Replies: 7
Views: 95
Posted By Zegon
<p>Did a tradeskill instance with some friends...

<p>Did a tradeskill instance with some friends today and we had two of us get Far Seas Innovation.  However, no rare was rewarded for our successful counters.  Not T8, not T9, nothing.  If I recall...
Forum: Fighter's Arena 02-21-2010, 02:15 PM
Replies: 2
Views: 164
Posted By Zegon
Get an auto-attack timer or bar, and time your...

Get an auto-attack timer or bar, and time your CAs between auto-attack swings. If you're not maxed out on haste and have acceleration strike going (and low/no lag), you can easily fit 2 CAs between...
Forum: Berserker 12-10-2009, 05:37 AM
Replies: 12
Views: 174
Posted By Zegon
<p>It's entirely possible that when your allies...

<p>It's entirely possible that when your allies are mezzing targets, you had a DoT proc on them before they were mezzed with your AE auto attack.  That'd cause your AE auto attack to 'break' the...
Forum: Tradeskill Discussion 10-04-2009, 02:43 AM
Replies: 8
Views: 221
Posted By Zegon
<p><cite>Barx@Antonia Bayle...

<p><cite>Barx@Antonia Bayle wrote:</cite></p><blockquote><p>Petitioning should get you the contents of the chest -- they can see that no one looted it.</p><p>But next time, you can always get back by...
Forum: General Gameplay Discussion 10-02-2009, 06:49 PM
Replies: 366
Views: 1,841
Posted By Zegon
<p><cite>Frizznik...

<p><cite>Frizznik wrote:</cite></p><blockquote><p><span style="text-decoration: underline;"><em>Goals</em></span>We wanted races to be more flexible in what types of combat and tradeskill classes...
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