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Search: Posts Made By: LardLord
Forum: Developer Roundtable 02-28-2012, 08:03 PM
Replies: 740
Views: 9,979
Posted By LardLord
<p>Your info is old, Nrgy.  The mobs did more...

<p>Your info is old, Nrgy.  The mobs did more damage on Test initially, but that was quickly fixed, and at least as of a couple weeks ago, the mobs were doing <em>less</em> damage on Test than on...
Forum: Developer Roundtable 02-16-2012, 07:17 PM
Replies: 740
Views: 9,979
Posted By LardLord
<p>You're seeing stoneskins in Slip's post, not...

<p>You're seeing stoneskins in Slip's post, not crits doing less than max+1.</p>
Forum: Developer Roundtable 02-15-2012, 07:34 PM
Replies: 740
Views: 9,979
Posted By LardLord
<p>Oink, the funny thing is that all critical...

<p>Oink, the funny thing is that all critical damage is a bonus.  The damage listed on the tooltip is more akin to your normal salary.</p>
Forum: Developer Roundtable 02-14-2012, 06:10 PM
Replies: 740
Views: 9,979
Posted By LardLord
<p>I can't decide what's more amusing: the fact...

<p>I can't decide what's more amusing: the fact the devs keep finding new ways to make this change not work or the way some players will absolutely never understand the intent of the change. </p>
Forum: Developer Roundtable 02-14-2012, 04:12 PM
Replies: 740
Views: 9,979
Posted By LardLord
<p><cite>Geothe...

<p><cite>Geothe wrote:</cite></p><blockquote><p>First, SoE removes the buff packages along with crit mit, not realizing that mobs have innate crit bonus as well.  The result is a massive INCREASE in...
Forum: Developer Roundtable 02-01-2012, 08:45 PM
Replies: 740
Views: 9,979
Posted By LardLord
<p><cite>Morrias@Antonia Bayle...

<p><cite>Morrias@Antonia Bayle wrote:</cite></p><blockquote><p>I do however have one concern about crit mit being removed in Velious, it was great for slowing progression and making gear tier...
Forum: Developer Roundtable 02-01-2012, 04:53 PM
Replies: 740
Views: 9,979
Posted By LardLord
<p><cite>Meridia@Crushbone...

<p><cite>Meridia@Crushbone wrote:</cite></p><blockquote><p><cite>Quabi@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Meridia@Crushbone wrote:</cite></p><blockquote><p>So how do you propose they...
Forum: Developer Roundtable 02-01-2012, 04:34 PM
Replies: 740
Views: 9,979
Posted By LardLord
<p><cite>Meridia@Crushbone...

<p><cite>Meridia@Crushbone wrote:</cite></p><blockquote><p>So how do you propose they give you a gating mechanic?</p><p>Let me guess, you're one of those guys that thinks you should be able to bring...
Forum: Developer Roundtable 02-01-2012, 04:22 PM
Replies: 740
Views: 9,979
Posted By LardLord
<p><cite>Meridia@Crushbone...

<p><cite>Meridia@Crushbone wrote:</cite></p><blockquote><p><strong>So what would we do with that extraneous crit chance that's on gear?</strong> Outside adorns, I have a metric buttload of crit...
Forum: Developer Roundtable 02-01-2012, 04:12 PM
Replies: 740
Views: 9,979
Posted By LardLord
<p><cite>Lempo@Everfrost...

<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>Within 2 weeks of this going live the board is going to be flooded with demands that the mobs not have crit avoidance because people will...
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